User:HoboPrimate
About me
My name is Eduardo N.H. Silva (the non-programmer).
Feel free to request artwork from me!
Summer of Content logos and posters
Manual stuff
Stuff I've been doing
All of these where made with excellent, beautiful, sweet Inkscape, and are plain SVG files.
Review Squad logo
TODO: Wait out for the dust to settle with regards to the Review Squad proposal, then rethink
What comes up to your mind when you see it?).
Reasoning: I tried to convey in a simple way what people (kids and others) being part of the review groups will be doing, which is to "stamp" their reviews (likes and dislikes) on all kinds of content done for the XO (be it software, static, dynamic, etc). While also keeping in style with the One Laptop Per Child logos at laptop.org.
How it could fit with the OLPC logos:
Translation/Multilingual/Translate icon
TODO: Figure out which context does this icon appear in, both meaningfull and visually. Then re-do it for real now (with help of other graphic arts. Doing things in a group is more interesting, a habit I must shake out a bit)
The Template:
SVG Totally inspired from the Language icon in OLPC Etoys:
Annotation icon/logo
Books Bundles
TODO: Figure out how I could create re-usable graphical components for content bundle creators to use. Something on the lines of these, but give it more thought on what they need.
SVG A Template Book, a Reference Book, a Picture Book, and a Story Book. These could be helpfull for Book Curators to use in their website, to advertise their bundles or use them as links to their bundles. Could also be used in the initial html page of the bundle itself, to pretty them up a bit.
Activity Icons
TODO: Make these follow the new activity spec.
SVG A sugarized Activity icon, representing a spoon. I will make some fine-tunes to it in the future.
SVG
SVG
2 sugarized Activity icons, painting things.
SVG Sugarized Activity icon for tuxpaint activity.
SVG My proposed icon for XoIRC
Etoys
TODO: Let the etoys team do what they do best, then after the dust is settled a bit on terms on interface, suggest something similar to this.
How I think Etoys toolbar could be, to integrate a bit better with Sugar (visually but functionally as well):
Activity Toolbar:
New Project. Next are the project navigation buttons, Previous and Next (was Next removed because there was no space left? It's a usefull button to navigate between nested projects). Next are the tools, the Paint tool and the Toolbox. Next are the configuration options, Language and Screen Size. To the far end are Load and Save, followed by Stop, following the convention of other Sugar activities.
Edit Toolbar:
Undo/Redo, then Copy/Paste. Even if etoys right now only supports one level of undo, then so be it. Re-using the undo button to re-do an action is counter-sense. The Copy/Paste buttons are also available in every other activity, and Etoys supports it, so why not follow the convention? In my experiments, things can be dnd to the clipboard and copied, and text inside an etoys project can be copied and paste with Ctrl+C and Ctrl+V.
Links I find interesting
"Musical Look at Waste" - Instructions on building musical instruments from waste and everyday material. With permission from the author, I compiled into two installable content bundles:
Portuguese File:Olhar-musical-pelos-residuos.xol English File:Musical-look-at-waste.xol
Homepage of the previous author, in Portuguese (with many instrumental information, very interesting and fun).