Gadget integration TODO
Jump to navigation
Jump to search
Things to do to integrate Gadget with the rest of the system.
Gadget
- Should not return himself in buddy queries (and probably not activities which we are already taking part in activity queries).
- Correctly manage size of open views
- Support buddy views properly
- Add CurrentActivity protocol
- re-review and merge http://dev.laptop.org/git?p=users/guillaume/gadget;a=shortlog;h=activity
- Text search
Gabble
Current work is in: http://monkey.collabora.co.uk/telepathy-gabble-gadget/
- Start to review this big branch. Be aware that the first set of patches is very old (prior Gadget implementation) so it could be a bit outdated.
BuddyInfo.GetActivity should return activities from view- Because of this ejabberd bug, client still use PEP nodes instead of just rely on Gadget. We should be sure everything works fine when this bug will be fixed.
- Implement "search from text input"
- Manage BuddyInfo current-activity from views
When receiving a buddy properties change message, we should update properties stored in viewsHandle join and left messages- Fire BuddyInfo.ActivitiesChanged when needed
Presence Service
Current work is in: https://dev.laptop.org/git?p=users/guillaume/presence-service;a=shortlog;h=gadget
- The inspector shouldn't appear as an activity member. When sharing a Connect instance, the inspector joins the room so we are suppose to play with it.
- The SearchAvailable signal is a bit crack. Would be cool to drop it.
- Because of this ejabberd bug, client still use PEP nodes instead of just rely on Gadget. We should be sure everything works fine when this bug will be fixed.
- Extend D-Bus API for search queries. See Presence Service D-Bus API
Sugar Toolkit
Current work is in: https://dev.laptop.org/git?p=users/guillaume/sugar-toolkit;a=shortlog;h=gadget
- Implement missing methods
Sugar
Current work is in: https://dev.laptop.org/git?p=users/guillaume/sugar;a=shortlog;h=gadget
- This branch is currently just used for tests. Sugar requests 10 random activities in MeshModel.py, that's probably not the best place to do that.
- Make the number of random buddies and activities requested configurable
- Implement UI for searches (not a priority as for now we'll focus on random queries)