Sugarizing

From OLPC
Revision as of 17:31, 27 November 2007 by 24.110.145.202 (talk) (→‎SimCity)
Jump to navigation Jump to search

Etoys

The current Etoys version for OLPC is based on the squeakland.org version. It runs on the latest Squeak VM with minimal Sugar glue code. The details of sugarizing Etoys were documented as the Low-level Activity API.

SimCity

You can examine the glue code used by SimCity, although it doesn't work very well.

# -*- mode: python; tab-width: 4 -*-
#
# SimCity, Unix Version.  This game was released for the Unix platform
# in or about 1990 and has been modified for inclusion in the One Laptop
# Per Child program.  Copyright (C) 1989 - 2007 Electronic Arts Inc.  If
# you need assistance with this program, you may contact:
#   http://wiki.laptop.org/go/SimCity  or email  simcity@laptop.org.
# 
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or (at
# your option) any later version.
#[Portions of license removed] 

import gtk
import os
import signal
import tempfile
import logging
import sys
import time
import subprocess
import thread
import fcntl

from sugar.activity import activity
from sugar.activity.activity import get_bundle_path
from sugar import profile
from gettext import gettext as _
from glob import glob

try:
   import pygame.mixer
   pygame.mixer.init()
except: pass

try:
   from sugar.presence import presenceservice
except ImportError:
   from sugar.presence import PresenceService as presenceservice


def QuoteTCL(s):
   return s.replace('"', '\\"')


class SimCityActivity(activity.Activity):

   def __init__(self, handle):

       activity.Activity.__init__(self, handle)
   
       self.set_title(_('SimCity Activity'))
       self.connect('destroy', self._destroy_cb)
       self.connect('focus-in-event', self._focus_in_cb)
       self.connect('focus-out-event', self._focus_out_cb)

       signal.signal(signal.SIGCHLD, self._sigchild_handler)

       self._bundle_path = get_bundle_path()

       if False:
           # FIXME: Plug SimCity's window into a gtk socket.
           # Doesn't work yet, but it would be cool if it did. 
           socket = gtk.Socket()
           try:
               self.set_canvas(socket)
           except AttributeError:
               self.add(socket)
           socket.show()
           socket.connect('plug-added', self._plug_added_cb)
           socket.connect('plug-removed', self._plug_removed_cb)

           win = socket.get_id()

       command = os.path.join(
           self._bundle_path,
           'SimCity')

       args = [
           command,
           #'-R', str(win), # Set root window to socket window id
           '-t', # Interactive tty mode, so we can send it commands.
       ]

       logging.debug("CWD: " + self._bundle_path)
       logging.debug("SIMCITY ARGS: " + repr(args))

       self._process = subprocess.Popen(
           args,
           stdin=subprocess.PIPE,
           stdout=subprocess.PIPE,
           close_fds=True,
           cwd=self._bundle_path,
           preexec_fn=lambda: os.chdir(self._bundle_path))

       logging.debug("STARTING THREAD... " + str(self._stdout_thread_function))
       t = None
       try:
           t = thread.start_new(
               self._stdout_thread_function,
               ())
       except Exception, e:
           logging.debug("EXCEPTION " + str(e))
       self._stdout_thread = t
       logging.debug("STARTED THREAD. " + str(t))

       uri = handle.uri or 
       logging.debug("SIMCITYACTIVITY SUGARSTARTUP URI " + repr(uri))
       self.send_process(
           'SugarStartUp "' + QuoteTCL(uri) + '"\n')

       nick = profile.get_nick_name() or 
       logging.debug("SIMCITYACTIVITY SUGARNICKNAME NICK " + repr(nick))
       self.send_process(
           'SugarNickName "' + QuoteTCL(nick) + '"\n')

       #logging.debug("started SimCity, pid " + repr(self._pid))

       ps = presenceservice.get_instance()

       for buddy in ps.get_buddies():
           self._buddy_appeared_cb(ps, buddy)

       ps.connect("buddy-appeared", self._buddy_appeared_cb)
       ps.connect("buddy-disappeared", self._buddy_disappeared_cb)


   def _stdout_thread_function(self, *args, **keys):
       logging.debug("_stdout_thread_function BEGIN " + repr(args) + " " + repr(keys))
       f = self._process.stdout
       fcntl.fcntl(f.fileno(), fcntl.F_SETFD, 0)
       while True:
           line = 'XXX'
           try:
               line = f.readline()
           except Exception, e:
               logging.debug("READLINE EXCEPTION " + str(e))
               break
           logging.debug("LINE: " + repr(line))
           line = line.strip()
           if not line:
               continue
           words = line.strip().split(' ')
           command = words[0]
           if command == 'PlaySound':
               logging.debug("PLAYSOUND " + " ".join(words[1:]))
               self.play_sound(words[1])
           else:
               pass # logging.debug(">>> " + line)
       logging.debug("_stdout_thread_function END")


   def play_sound(self, name):
       fileName = os.path.join(
           self._bundle_path,
           'res/sounds',
           name.lower() + '.wav')
       print "PLAY_SOUND " + fileName
       try:
           sound = pygame.mixer.Sound(fileName)
           sound.play()
       except Exception, e:
           print "Can't play sound: " + fileName + " " + str(e)
           pass


   def send_process(self, message):
       logging.debug("SEND_PROCESS " + message)
       self._process.stdin.write(message)


   def share(self):
       logging.debug("SHARE")
       Activity.share(self)
       self.send_process(
           'SugarShare\n')


   def quit_process(self):
       logging.debug("QUIT_PROCESS")
       self.send_process(
           'SugarQuit\n')
       time.sleep(10)


   def _plug_added_cb(self, sock):
       logging.debug("SimCity window opened")
       return False


   def _plug_removed_cb(self, sock):
       logging.debug("SimCity window closed")
       self.destroy()
       return False

   
   def _destroy_cb(self, window):
       logging.debug("SimCity activity destroyed %r" % window)
       self.quit_process()

       
   def _focus_in_cb(self, window, event):
       logging.debug("SimCity activated %r %r" % (window, event))
       self.send_process(
           'SugarActivate\n')


   def _focus_out_cb(self, window, event):
       logging.debug("SimCity deactivated %r %r" % (window, event))
       self.send_process(
           'SugarDeactivate\n')


   def _buddy_appeared_cb(self, ps, buddy):

       try:
           key = buddy.props.key or 
           nick = buddy.props.nick or 
           color = buddy.props.color or 
           address = buddy.props.ip4_address or 
       except AttributeError:
           key = buddy.get_name() or 
           nick = buddy.get_name() or 
           color = buddy.get_color() or 
           address = buddy.get_ip4_address() or 

       logging.debug("SIMCITYACTIVITY _BUDDY_APPEARED_CB KEY " + repr(key) + " NICK " + repr(nick) + " COLOR " + repr(color) + " ADDRESS " + repr(address))

       logging.debug("Buddy appeared " + repr(buddy.props.nick))

       self.send_process(
           'SugarBuddyAdd "' +
           QuoteTCL(key) + '" "' +
           QuoteTCL(nick) + '" "' +
           QuoteTCL(color) + '" "' +
           QuoteTCL(address) + '"\n')

   def _buddy_disappeared_cb(self, ps, buddy):

       try:
           key = buddy.props.key or 
           nick = buddy.props.nick or 
           color = buddy.props.color or 
           address = buddy.props.ip4_address or 
       except AttributeError:
           key = buddy.get_name() or 
           nick = buddy.get_name() or 
           color = buddy.get_color() or 
           address = buddy.get_ip4_address() or 

       logging.debug("SIMCITYACTIVITY _BUDDY_DISAPPEARED_CB KEY " + repr(key) + " NICK " + repr(nick) + " COLOR " + repr(color) + " ADDRESS " + repr(address))

       logging.debug("Buddy disappeared " + repr(buddy.props.nick))

       self.send_process(
           'SugarBuddyDel "' +
           QuoteTCL(key) + '" "' +
           QuoteTCL(nick) + '" "' +
           QuoteTCL(color) + '" "' +
           QuoteTCL(address) + '"\n')

   def _sigchild_handler(self, signum, frame):
       logging.debug("got signal %i %r %r" % (signum, frame, self._process))
       sys.exit(0)


Don Hopkins did the work. I believe that Don stole some of it from the eToys glue code.

If you're going to stick it in documentation as an example, then I recommend using the Micropolis version (with the EA trademarks untimely ripp'd out), which should be in git within a week, under micropolis-acivity.

The [ http://dev.laptop.org/git?p=projects/simcity-activity;a=summary SimCity project] is written in C with TCL scripting.

This isn't a very Sugarized app, but it runs, goes in the donut, quits properly, and plays sounds. It also tries to be installable as a .xo file (see the src/Makefile -- this works for initial installs, but not for upgrades due to Sugar bugs). Sometimes a circle icon is left in the donut. It notices but ignores all the sharing stuff at the moment; we could barely figure out the UI syntax to share an app, let alone how to program it, nor what it would mean to the gameplay of SimCity. Sharing might mean that each person gets a piece of land, or that cities can sell resources like electricity.

Tutorial

To come.

This article is a stub. You can help the OLPC project by expanding it.