Malnutrition

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A Game to Fight Malnutrition and Poverty

Chronic malnutrition is of crisis proportions among children in Peru. A high prevalence of stunting in the population has grave implications for the economic development of the country. Stunting in childhood reduces adults' economic productivity and earning capacity. The problem of stunting in Peru is highly concentrated in the Sierra region of the country. Almost 60% of the nation's stunted children live in the Sierra. The Sierra region consistently has the worst indicators for access to health, water and sanitation services, education, poverty and extreme poverty, and all indicators of dietary quality.

Peru’s nutrition problem does not solely rest on the availability of good, nutritious food, but the problem is also embedded in behavioral and cultural practices. Cultural practices are particularly influential in matters of food preparation and consumption. Certain foods may have strong ceremonial or religious ties, or may be preferred by a population simply as a matter of tradition.

Education can impact malnutrition levels through a number of pathways. Learning tools would be developed specifically to meet the needs of the rural populations and school teachers should be trained to deliver those messages appropriately.

The XO laptops will be distributed to primary school children in remote and rural one-classroom schools in the Sierra of Peru.

The Government of Peru is conducting a major intervention programme to combat the country’s malnutrition problems. The program called CRECER [1] is the national plan for malnutrition and poverty. One of strategies is development of locally relevant, contextually appropriate curriculum based on successful strategies for children.

TECHNICAL PLAN

My idea is implement an application or game written entirely in PyGame which will be installed on the OLPC XO client. I thought about implementing a full functionality game with the possibility to extend and add new features in the future. I would evaluate the requirements of a suitable application, analyze use cases, design the UI and implement using PyGame.