Pygame/Mac setup instructions

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Revision as of 16:20, 13 December 2007 by Mcfletch (talk | contribs) (Add some pointers to "next steps" after the install.)
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This page describes a method for getting a native Pygame development environment set up for coding software for the OLPC Sugar platform while running on Mac OS X 10.4 on an Intel or PowerPC Mac.

Method 1 (MacPython)

Visit the Pythonmac download page and get the latest macpython2.4 package and the precompiled Pygame.

Method 2 (DarwinPorts)

Prerequisites

  • Xcode

If you don't have the Xcode development tools installed, insert your Mac OS X install CD and install the Xcode tools from there. Alternatively, you can download the 924MB (!) installation directly from Apple.

  • X11

Install the X11 package from your Mac OS X install CD. I couldn't find a 10.4-compatible version on the web, so you're on your own if you can't find your installation disc.

Installing DarwinPorts

DarwinPorts is a package management system that makes it easy to install a bunch of open source software. You can download it here. Double-click the installer and follow the instructions on-screen.

Installing pygame

Once you have DarwinPorts installed, open a Terminal window. Make sure you have the latest version by running the following command:

sudo port selfupdate

Then, install pygame and its dependencies:

sudo port install py-game

See Also/Next

  • Emulation -- alternate approach that runs an emulated machine on your Mac OS X machine
  • Game development HOWTO -- Quick-start guide to getting a working Pygame activity in under 5 minutes
  • Developers -- general entry point for how to get started coding for the Sugar environment