TOOT 10
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The following instrument uses the Csound rand unit to produce noise, and a reson unit to filter it. The bandwidth of reson will be set at i-time, but its center frequency will be swept via a line unit through a wide range of frequencies during each note. We add reverb as in Toot 9.
orchestra
| File: Toot10.orc |
sr = 44100
kr = 4410
ksmps = 10
nchnls = 2
garvbsig init 0
instr 10
iattack = .01
irelease = .2
iwhite = 22050
idur = p3
iamp = p4
iswpstart = p5
isweepend = p6
ibndwidth = p7
ibalance = p8 ; 1 = left, .5 = center, 0 = right
irvbgain = p9
kamp linen iamp, iattack, idur, irelease
ksweep line iswpstart, idur, isweepend
asig rand iwhite
afilt reson asig, ksweep, ibndwidth
arampsig = kamp * afilt
outs arampsig * ibalance, arampsig * (1 - ibalance)
garvbsig = garvbsig + arampsig * p9
endin
instr 100
irvbtime = p4
asig reverb garvbsig, irvbtime
outs asig, asig
garvbsig = 0
endin
|
score
| File: Toot10.sco |
;ins strt dur rvbtime i100 0 15 1.1 i100 15 10 5 ;ins strt dur amp stsw ndsw bdw bal(0-1) rvsnd i10 0 2 .01 5000 500 20 .15 .1 i10 3 1 .01 1500 5000 30 .95 .1 i10 5 2 .01 850 1100 40 .45 .1 i10 8 2 .01 1100 8000 50 .05 .1 i10 8 .5 .01 5000 1000 30 .35 .2 i10 9 .5 .01 1000 8000 40 .75 .1 i10 11 .5 .01 500 2100 50 .14 .2 i10 12 .5 .01 2100 1220 75 .96 .1 i10 13 .5 .01 1700 3500 100 .45 .2 i10 15 5 .005 8000 800 60 .85 .1 |