Talk:Kuku/For Testers

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Please give us feedback. You can email me at (julius at younglucks dot com) if you need immediate help with getting kuku running, or to add your comments.

[edit] Feedback


As of 2007-07-12 on build 496:

  • Excess key hits on one board can affect the next. Perhaps eat all pending key events when a new board goes up (or most key events for a brief time).
  • The time out (10s) is too short, both for counting and arithmatic. Moving the chicken eats 2 or 3 sec. In counting, player neesds time to go through several squares saying and pointing "one, two, three,...". In arithmetic addition, need time to count on fingers.
  • The first time I ran kuku, it was unclear what to do. There were squares, and a whole lot of stuff on the left side. Which I decided was too clutter-like to be of importance, so I started trying things like clicking on the "one of these is not like the others" fruit, etc. Perhaps the questions need to be in a bigger font.
  • The arithmetic answers could also be in a bigger font.
  • The mouse disappears in the main kuku windows (ie, when lower than the frame).
  • On the continue/stop screen, I spent time puzzling over how to select the "stop" chicken. Apparently one can't?
  • On the continue/stop screen, pressing Esc doesn't, and subsequent key hits don't continue either.
  • The zero deadline feels too "hard". Ie, if I'm still trying to figure out the answer I lose my chance to, because the board disappears. If I think I know the answer, I lose the chance to get right/wrong feedback. If I pause to look around and reflect, explore, the board goes away. Maybe let the player complete the answer, and get right/wrong feedback, even after the timer runs out? Perhaps a "hit key to get the next board" approach? That would also permit pausing the game, for interacting with the world.
  • At least in emulation, on my particular host machine, the chicken movement seems slow.
  • At end of game, got a write error for /usr/share/activities/Kuku.activity/data/kuku_state.obj . Directory get's owned by root, but isn't world writable, and sugar runs as olpc.
  • I chmod'ed /usr/share/activities/Kuku.activity/data to be world writable, and kuku got further, but then printed "Quitting pygame" and hung. Ctrl-C didn't kill it. I didn't try Alt-C.

MitchellNCharity 15:23, 12 July 2007 (EDT)


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