Treenimation: Difference between revisions
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[http://www.treenimation.net Treenimation] is a software tool used for creating web-based (real-time), multiplayer board games (as well as email-based board games). Subsequent versions of Treenimation will add support for games with 2D animation, and ultimately 3D animation. Treenimation |
[http://www.treenimation.net Treenimation] is a software tool used for creating web-based (real-time), multiplayer board games (as well as email-based board games). Subsequent versions of Treenimation will add support for games with 2D animation, and ultimately 3D animation. Treenimation includes a powerful yet easy-to-learn object-oriented scripting language called Treescript. |
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I am [[User:Mikehahn|Mike Hahn]], the creator of Treenimation. I am currently in the early stages of implementing Treenimation for Windows. Presently I am using Delphi, but will soon switch to C#. I am hoping to recruit one or more Linux programmers to develop Treenimation for the XO laptop. |
I am [[User:Mikehahn|Mike Hahn]], the creator of Treenimation. I am currently in the early stages of implementing Treenimation for Windows. Presently I am using Delphi, but will soon switch to C#. I am hoping to recruit one or more Linux programmers to develop Treenimation for the XO laptop. |
Revision as of 01:46, 4 October 2007
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Treenimation is a software tool used for creating web-based (real-time), multiplayer board games (as well as email-based board games). Subsequent versions of Treenimation will add support for games with 2D animation, and ultimately 3D animation. Treenimation includes a powerful yet easy-to-learn object-oriented scripting language called Treescript.
I am Mike Hahn, the creator of Treenimation. I am currently in the early stages of implementing Treenimation for Windows. Presently I am using Delphi, but will soon switch to C#. I am hoping to recruit one or more Linux programmers to develop Treenimation for the XO laptop.