Ejabberd resource tests/try 2
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Second try: 3200 accounts, multiple clients
I ran hyperactivity on several machines to get the following results.
# Tested with 3200 users and 15 second intervals from 3 clients (2 XOs # 50 each; toshiba laptop - up to 275). # # Clients secs mem load avg client OK server OK 100 15 119 0.12 True True 150 15 129 0.16 True True 175 15 145 0.38 True True 200 15 151 0.25 True True 225 15 166 0.31 True True 250 15 172 0.40 True True 275 15 179 0.43 True True 300 15 189 0.43 True True 325 15 194 0.51 True True 350 15 200 0.67 True True 375 15 206 0.60 False True #Starting 200 users from xs-devel (martin's dell core2 duo laptop) # then adding 2 XOs with 50 each # then steps of 25 from the toshiba 200 15 167 0.20 True True 300 15 182 0.20 True True 375 15 211 0.80 True True 400 15 222 0.77 True True #adding another XO # web interface is very slow to report these connections, # getting stuck first on 427 427 15 253 0.86 True True # stop all but 1 XO (now dell 200, toshiba 100, XO 50). 350 15 234 0.56 True True #restart 3 XOs, 1 at a time 400 15 232 0.88 True True 450 15 240 0.96 True True 500 15 104 1.02 True False # web interface dies at 500-15. mem drops to 89. # sharing works for new connections
However I tried it, ejabberd would always crash with around 500 connections. It turns out this was due to a system limit on the number of open files, which can be raised by editing /etc/security/limits.conf (see the next section).
This shows that memory usage is fairly well predicted as 80 MB + 37MB per 100 active clients. That would mean an ejabberd instance with 3000 active clients needs about 1200MB.
The load average jumps around a bit, but definitely goes up as clients are added.