Python Physics

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Simulating physical behavior is both interesting and exciting for games, education and playful learning. There are a few open source 2D physics engines out there, and for 2D the two most advanced engines are box2d and chipmunk (originally based on Box2D). Both have python bindings (see pymunk and pybox2d). Work is in progress on an API Elements for easy usage in pygame, with a focus on olpc and the XO laptop.


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