Python Physics: Difference between revisions
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Simulating physical |
Simulating physical behavior is both interesting and exciting for games, education and playful learning. There are a few open source 2D [http://en.wikipedia.org/wiki/Physics_engine physics engines] out there, and it seems [http://wiki.slembcke.net/main/published/Chipmunk chipmunk] (building on top of [http://www.box2d.org/ box2d]) is one of the most advanced. It also has python bindings ([http://code.google.com/p/pymunk/ pymunk]), and work is in progress on an API ([[pymunx]]) for easy usage in pygame, with a focus on olpc and the XO laptop :) |
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Revision as of 21:10, 8 March 2008
Simulating physical behavior is both interesting and exciting for games, education and playful learning. There are a few open source 2D physics engines out there, and it seems chipmunk (building on top of box2d) is one of the most advanced. It also has python bindings (pymunk), and work is in progress on an API (pymunx) for easy usage in pygame, with a focus on olpc and the XO laptop :)
Links:
YouTube Videos:
- Chipmunk: Domino Pyramid, Domino Stash
- Pseudo Fluid (with lots of circles) - post
- Crayon Physics Deluxe (really nice physics game)