Talk:Story Jam New York: Difference between revisions

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To register or to view more information, including how you or your group
To register or to view more information, including how you or your group
can participate, see http://wiki.laptop.org/go/Story_Jam_New_York.
can participate, see http://wiki.laptop.org/go/Story_Jam_New_York. We
hope to see you there!




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principles expressed in Nicholas Negroponte's Being Digital.
principles expressed in Nicholas Negroponte's Being Digital.


Important Links

Homepage - Contains all the basic information, plus links to the
projects, schedule, registration, and contacts.

Projects - A list of the projects that have been proposed for people
to work on. Find one that interests you, or come up with your own!

Schedule - Times and places.

Registration - Register yourself or your group.

Hope to see you there!
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Latest revision as of 17:36, 15 March 2008

What we need

  • Space ( and a date and max # of people ) - DONE -
  • Equipment (film, video, sound, editing... screening)
  • People (and people to coordinate people)
  • Food. Plenty of it.
  • Swag, if we can get it - tshirts? silkscreen-your-own?

Equipment

  • marantz (handheld) audio recorder - as many as possible
  • microphone (for spot interviews) - as many as possible
  • large display (or projector) for displaying rapidsms - this would be on the main wall when you walk into UNICEF as a NOC - so you could actually see what people are doing, completed, send out sms's to groups of people (all people working on project x) etc.
  • another display (or projector) for demoing additional products - so in total, at least 2 projectors; more would be nice (3-5 optimal)
  • seth was also thinking about projecting in reverse onto the back of some white paper on the window with something like : call this number to record your story... basically making it a fishbowl kind of thing
  • butcher paper, markers, and drywall tape for impromptu signs throughout the weekend
  • making sure there is guest wireless - even if there isn't much bandwidth for it - downstairs during the Jam

Tech development

Mizizi and roscoe sound like the primary targets here. How many new developers (temporary, 3-day) can you accommodate, what can they do, what knowledge/experience should they have (we can require a quick test in the application to screen for this but it shouldn't be a problem), and what kind of development/resources needs to be done so they can hack?

If you have trac instances or some other type of "developers' center" for people to go to, with some tutorials, this is probably the easiest way to get started. I can help you find programmers to beta test these resources in the weeks leading up to the Jam.

For hardware hacking, NYCresistor is an excellent group to talk to (also: the local Make group, Dorkbot, and folks at NYU's ITP, and other places). Checking to see if they're interested - but ditto on the "where are schematics? where is code" type questions, above. We need to make sure folks have something good and solid to hack on.

Point people

  • Space - cfabian
  • Registration/communication - mchua
  • Filming/showing - NEEDED (
  • Food/open-space - NEEDED (Julian?)
  • Tech development - ewheeler & mejymejy

should contact

  • movingpicturescollective.org


Invitation letter


Story Jam Invitation Letter

You are invited to Story Jam New York!

UNICEF, the world's leading children's organization, and One Laptop per 
Child will be holding an open Storytelling Jam and Hackathon from Friday 
March 28 through Sunday March 30. The three-day event will be hosted at 
UNICEF's headquarters in Manhattan, NY.


The focus of this event is to build and implement free and open-source 
tools for collecting stories, as well as gathering and spreading the 
stories themselves. 

UNICEF is inviting software and hardware experts of all types to create 
tools that enable young people to capture and share their stories on 
various hardware devices including the XO.  UNICEF's Youth Section has 
been actively involved in developing various projects in this area, 
including a radio station on a USB stick, software to allow people to 
access web pages through SMS / Text messages, and ways to capture the 
voices of young people through their mobile phones.  

Developers will be working in groups to either extend existing programs 
or create new ones.  Check the projects page to see a list of proposed 
projects or propose one of your own.  In addition to a viewing for the 
attendees on Sunday the 30th, Monday the 31st will feature a public 
viewing at UNICEF HQ where work from the weekend will be displayed and 
visitors will be able to record their stories.

To register or to view more information, including how you or your group 
can participate, see http://wiki.laptop.org/go/Story_Jam_New_York. We
hope to see you there!


About UNICEF

UNICEF is on the ground in over 150 countries and territories to help 
children survive and thrive, from early childhood through adolescence.  
The world's largest provider of vaccines for developing countries, 
UNICEF supports child health and nutrition, good water and sanitation, 
quality basic education for all boys and girls, and the protection of 
children from violence, exploitation, and AIDS.  UNICEF is funded 
entirely by the voluntary contributions of individuals, businesses, 
foundations and governments.

About OLPC

One Laptop per Child (OLPC) is a non-profit organization created to 
design, manufacture, and distribute laptops that are sufficiently 
inexpensive to provide every child in the world access to knowledge 
and modern forms of education. The rugged, Linux-based, 
mesh-networking-enabled, and power-efficient laptops have begun to be 
deployed to children by schools across the world on the basis of one 
laptop per child. OLPC is based on constructionist theories of learning 
pioneered by Seymour Papert and later Alan Kay, as well as the 
principles expressed in Nicholas Negroponte's Being Digital.