Collaboration Central: Difference between revisions
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Revision as of 21:57, 14 April 2008
This page is monitored by the OLPC team.
Introduction
Presence |
---|
One of OLPC's core principles is Connection:
- "The children in the neighborhood are thus permanently connected to chat, share information on the web, gather by videoconference, make music together, edit texts, read e-books and enjoy the use of collaborative games on line."
Sugar provides a collaboration framework for activities, which provides presence and data sharing.
This page is your guide to the state of Collaborative Activities on Sugar: developing them, using APIs and techniques, and assisting others in the development community.
Collaboration News
Announce new collaborative activities, new collaborative features in existing activities, or platform improvements for collaboration here.
14 April 2008:
- Presence Service API improved: Update.1 provides an improvement in the creation of Telepathy channels, allowing for the removal of some of the boilerplate code previously required for activities.
- Pippy gains simple collaboration: As of Pippy-20, joining a shared session gives you the contents of the owner's source buffer.
- Upcoming IRC meeting on collaboration: Sugar dev meeting#Thursday April 17 2008 - 17.00 (UTC)
Collaborative Activities
These activities have collaborative features:
Activity | Status | Comment |
---|---|---|
Browse | Shares bookmarks | |
Read | Shares PDF | Some sharing reliability issues |
Write | abicollab sharing | Has a master-slave collision handling mechanism which only works while the original sharer is in the shared activity |
Chat | XMPP IM chat | Uses Telepathy text channel, not Tubes, currently only works for a MUC, not 1-1 chats |
Record | Shares photos, video, audio | |
TamTam | TamTam jam shares a drumbeat across the network | |
Etoys | Etoy has many modes of collaboration, including shared objects, shared desktop, push-to-talk, etc. | |
Calculate | Calculate shares variables over the network | |
Stopwatch | shares timers over the network | |
Measure | shares data streams over the network | |
Distance | uses network (and audio) to determine the distance between two laptops | |
Connect | two player game over the network | |
Memorize | multiplayer memory game also allows sharing of user-created games over the network |
More to come...
Developer Resources
- Tutorials:
- HowTos:
- Example activity: HelloMesh
- Developers manual
- Mailing list: sugar mailing list
Help Wanted / Offered
- If you need help with implementing collaboration, come to #sugar on IRC and talk to me. --morgs 08:32, 14 April 2008 (EDT)
- The Connect activity needs finishing. Patches welcome! --morgs 08:32, 14 April 2008 (EDT)
Meetings
- The Sugar developer meetings are a good opportunity to discuss collaboration needs and issues. Upcoming meetings are announced on the sugar mailing list.