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= Editor's Log = |
= Editor's Log = |
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=== Notes from the community === |
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{{sj-links|xoxo, take one}} |
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=== King School === |
=== King School === |
Revision as of 19:30, 2 June 2007
Editor's Log
archives:1
Notes from the community
15:33, 2 June 2007 (EDT) You can see & comment on / contribute to xoxo, a daily dose of updates from the community. I'm figuring out an initial target list today; items worth contributing include: events attended, package or project milestones, great pictures of or taken by you XO, and anything else of interest related to OLPC that you've started, finished, encoutered, or dreamed in your local community and online. Target length: 2 screens of plain text email. Small photos and images and icons particularly welcome; we could use more around the wiki as well. |
King School
A class/project wiki was set up for a group of bilingual students at the King Open School in Cambridge. They spent a week with XOs and produced some neat videos on its camera and personal pages about their experiences. I like the videotaped interviews and presentation the best, but linking the kids' own pages from the sidebar was also a nice idea. (The customized coloring on the embedded video was thanks to Fabiano de Carvalho.) |
Week of March 12
Open Library Exchange
Let me know if you are interested in helping with any of the below. OLE: the Open Library Exchange
Curated this week
Translation
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School libraries
The school library will need a portal page, and its own activity-- even if this is browser-based, and doesn't have its own launcher or icon. Eben and I are discussing what the interface will look like; something similar to the journal view that starts up now when the XO launches. It will also need an additional "browse" option under each of the main search menus, since it is hard to search for things that you haven't seen before; this will bring up an overview template for that class of materials. Mockups to come soon, with a database to build to support same. |
Game development
We had a dense call today about developing games for the XO -- what the bottlenecks are for smooth development [by kids, in 2d/3d, for making text/arcade-style/story-boarded games]. We talked about how to do something meaningful in a few months, who to bring on board to help out and how to make use of widespread support, and how to mentor students to work on neat small projects over the summer. You can see many of the notes from the day on the game development page; see also games for more ideas. Suggestions of excellent games that work in the browser or in Gnash are most welcome. Sj talk |