Quimera/lang-en: Difference between revisions

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{{Translation | lang = en | source = Quimera | version = 51684}}
{{Translations}}
{{Status box
{{Status box
| activity = Chimera
| activity = Chimera
| base = in
| base = no
|contributors = [[NATE-LSI]]
|contributors = [[NATE-LSI]]
}}
}}


{{anchor|Objetivos}}
== Objectives ==
== Objectives ==

* To awake the interest for the scientific knowledge;
* To awake the interest for the scientific knowledge;
* To allow free experimentation of the tool;
* To allow free experimentation of the tool;
* To allow the project construction;
* To allow the project construction;

{{anchor|Descrição}}
== Description ==
== Description ==

The activity is an environment of simulation in the diverse areas of Science. <br>The users can create its simulation using preexisting objects or create them for drawings. <br>The describing objects of an experiment any can have its adjusted properties. <br>The activity searchs to mesclar elements of "distinct" areas of the knowledge.
The activity is an environment of simulation in the diverse areas of Science. <br>The users can create its simulation using preexisting objects or create them for drawings. <br>The describing objects of an experiment any can have its adjusted properties. <br>The activity searchs to mesclar elements of "distinct" areas of the knowledge.


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The challenge way functions as a game in which has an objective to fulfill, as to make a ball to reach a target or, to create an arrangement whose thermal rocking makes the water in a container to congeal in 50 seconds.
The challenge way functions as a game in which has an objective to fulfill, as to make a ball to reach a target or, to create an arrangement whose thermal rocking makes the water in a container to congeal in 50 seconds.

{{anchor|NATE-LSI}}
== NATE-LSI ==
== NATE-LSI ==

{{anchor|Links Relacionados}}
=== Related Links ===
=== Related Links ===

* [[LSI]]
* [[LSI]] The Laboratory of Integrated Systems, at the University of São Paulo, Brazil
* [[FACIL]]
* [[FACIL]] is an HTML editor with a simple user interface. This a fully Python written vesion and uses GTK library.
* [[Editor Musical|Musical Publisher]]
* [[Editor Musical|Musical Publisher]]
* [[Oficina de Desenho|Workshop of Drawing]]
* [[Oficina de Desenho|Workshop of Drawing]] ''Python''
* [[LíNGUO|Musical LíNGUO]]
* [[LíNGUO|Musical LíNGUO]]
* [[Quebra-Cabeca_Musical|Quebra-Cabeca Music Jigsaw]] A pyGame project that uses images and sounds to make a interactive enviroment. This project will have the XO as the main platform, creating an activity to children around the world. <br>The code has been developted by Pedro Kayatt (me :D) at Nate-LSI in USP-Brazil group!
* [[Quebra-Cabeca|Quebra-Cabeca]]
* [[Jogo do Piano|Game of the Piano]] The Game of the Piano is for children of 6 the 12 years. This game has for objective to initiate the contact of the children with the world of music. They has some challenges and, for each one of them, the children must listen to a stretch of music and reproduce on a piano in the order notes of this stretch.
* [[Jogo do Piano|Game of the Piano]]
* [[Quimera|Chimera]]
* [[Quimera/lang-en|Chimera]]

{{anchor|Source Codes e Projetos em Desenvolvimento}}
== Source Code and Projects in Early Development ==
== Source Code and Projects in Early Development ==

* [http://code.google.com/p/facilhtml Fácil]
* [http://code.google.com/p/editor-musical Editor Musical]
* [http://code.google.com/p/facilhtml Fácil HTML-Editor]
* [http://code.google.com/p/oficina Oficina de Desenho Colaborativa] Collaboration's Official Webpage
* [http://code.google.com/p/editor-musical Musical Editor]
* [http://code.google.com/p/qcmusical/ Quebra Cabeça Musical]
* [http://code.google.com/p/oficina Oficina de Desenho Colaborativa] Colaborative Workshop in Python of ''Drawing''
* [http://code.google.com/p/qcmusical/ Quebra Cabeça Musical Jigsaw]
* [http://code.google.com/p/jogodopiano Jogo do Piano] ''Game of the Piano''
* [http://code.google.com/p/jogodopiano Jogo do Piano] ''Game of the Piano''



[[Category:OLPC Brazil]]
[[Category:OLPC Brazil]]

Latest revision as of 14:34, 1 October 2007

  Translation of Quimera original  
  english | português | 한국어   +/- changes  
Chimera
[[Image:{{{icon}}}|center]]
Status: {{{status}}}
Version: {{{version}}}
Base: no
Source: {{{source}}}
l10n: missing
Contributors
NATE-LSI

Objectives

  • To awake the interest for the scientific knowledge;
  • To allow free experimentation of the tool;
  • To allow the project construction;

Description

The activity is an environment of simulation in the diverse areas of Science.
The users can create its simulation using preexisting objects or create them for drawings.
The describing objects of an experiment any can have its adjusted properties.
The activity searchs to mesclar elements of "distinct" areas of the knowledge.

It is possible to mesclar elements of physics and chemistry, as well as biology. In the biology area, the experiments allow the user to make genetic mixtures, mixing characteristic of beings livings creature.
The activity has two distinct ways: one of criação/simulação of experiments and another one of challenges.

The challenge way functions as a game in which has an objective to fulfill, as to make a ball to reach a target or, to create an arrangement whose thermal rocking makes the water in a container to congeal in 50 seconds.

NATE-LSI

Related Links

  • LSI The Laboratory of Integrated Systems, at the University of São Paulo, Brazil
  • FACIL is an HTML editor with a simple user interface. This a fully Python written vesion and uses GTK library.
  • Musical Publisher
  • Workshop of Drawing Python
  • Musical LíNGUO
  • Quebra-Cabeca Music Jigsaw A pyGame project that uses images and sounds to make a interactive enviroment. This project will have the XO as the main platform, creating an activity to children around the world.
    The code has been developted by Pedro Kayatt (me :D) at Nate-LSI in USP-Brazil group!
  • Game of the Piano The Game of the Piano is for children of 6 the 12 years. This game has for objective to initiate the contact of the children with the world of music. They has some challenges and, for each one of them, the children must listen to a stretch of music and reproduce on a piano in the order notes of this stretch.
  • Chimera

Source Code and Projects in Early Development