Activity testing template: Difference between revisions

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(move NZ test notes to the top, change from {{obsolete}} to {{deprecated}} section)
 
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:''Since the awesome New Zealand testers are [http://lists.laptop.org/pipermail/testing/ doing much of the testing these days], their template comes first. Earlier templates are at the bottom.''
( [[Activity Testing Project]] | [[Activity Testing Matrix]] | [[Activity Testing Developer Guide]] | '''Activity Testing Template''' )


== Instructions for Template Use ==
== The NZ activity test ==
Here is a quick list of things to go through when you test an activity and if you complete this checklist as you go it helps you report any bugs you find. Paste your completed checklist into your testing summary and email it to testing mailing list.


Developers, use this template to create your test cases.


* Tester name:
# Create a new page, entitled [[Tests/ActivityName]], replacing ActivityName with the name of your activity.
* Activity Tested:
# Cut and paste the table below into the new page.
* Activity Version:
# Edit to add new test activities as you see fit.
* Sugar Version or Build number:
# Create a new entry in the [[Activity Testing Matrix]].
* XO hardware or Emulator O/S: (e.g. XO 1.0 B2 or VirtualBox on MacOSX)


== Template ==


* Activity Wiki Page: (provide link)
* Description on Wiki Page: yes/no
* Behaviour matches description on wiki: yes/no


* Sound works: yes/no/not applicable
* Webcam works: yes/no/not applicable
* Rotate key works: yes/no
* Joystick pad works: yes/no/not applicable
* Game keys work: yes/no/not applicable
* Black and white mode works: yes/no


* Save/Keep works: yes/no
* Stop button works: yes/no
* Resume from Journal works: yes/no


* Neighbourhood environment: (when doing test are you on MESH, ad hoc, using school server)
* Collaboration apparent: yes/no
* Share to Neighbourhood works: yes/no
* Can join Activity: yes/no
* Friends appear in frame: yes/no


* Comments on the test you have done: (write comments)
* Trac bug number: (write number here if you reported a bug in trac for Sugar Labs or OLPC)

----

== Earlier test templates ==

* People set up a test cases system in 2008, see [[Test cases 8.2.0]], with a [[Form:Test_case|semantic form to create test cases]],

* Developers used the following template to create activity test cases 2007-2009 e.g. [[Tests/Flipsticks]]; many are subpages of [[Special:PrefixIndex/Tests/ |/Tests/ ]] and/or were added to the old [[Activity Testing Matrix]].


==== old Template ====
{{Deprecated}}
{| border=1 cellspacing=2 cellpadding=2
{| border=1 cellspacing=2 cellpadding=2
|- style="background:lightgray"
|- style="background:lightgray"
Line 22: Line 61:
|colspan="2"| '''Opening the activity''': click on the activity icon.
|colspan="2"| '''Opening the activity''': click on the activity icon.
|-
|-
| The icon appears in the activity donut, and pulses during activity startup. || -
| The icon appears in the activity ring, and pulses during activity startup. || -
|-
|-
| The activity opens properly. || -
| The activity opens properly. || -
Line 30: Line 69:
| The activity closes properly. || -
| The activity closes properly. || -
|-
|-
| The icon disappears from the activity donut. || -
| The icon disappears from the activity ring. || -
|-
|-
|colspan="2"| '''Journal functionality''': open the journal activity.
|colspan="2"| '''Journal functionality''': open the journal activity.
Line 42: Line 81:
| Add additional tests here. || -
| Add additional tests here. || -
|}
|}



[[category:tests]]
[[category:tests]]

Latest revision as of 00:52, 4 March 2012

Since the awesome New Zealand testers are doing much of the testing these days, their template comes first. Earlier templates are at the bottom.

The NZ activity test

Here is a quick list of things to go through when you test an activity and if you complete this checklist as you go it helps you report any bugs you find. Paste your completed checklist into your testing summary and email it to testing mailing list.


  • Tester name:
  • Activity Tested:
  • Activity Version:
  • Sugar Version or Build number:
  • XO hardware or Emulator O/S: (e.g. XO 1.0 B2 or VirtualBox on MacOSX)


  • Activity Wiki Page: (provide link)
  • Description on Wiki Page: yes/no
  • Behaviour matches description on wiki: yes/no


  • Sound works: yes/no/not applicable
  • Webcam works: yes/no/not applicable
  • Rotate key works: yes/no
  • Joystick pad works: yes/no/not applicable
  • Game keys work: yes/no/not applicable
  • Black and white mode works: yes/no


  • Save/Keep works: yes/no
  • Stop button works: yes/no
  • Resume from Journal works: yes/no


  • Neighbourhood environment: (when doing test are you on MESH, ad hoc, using school server)
  • Collaboration apparent: yes/no
  • Share to Neighbourhood works: yes/no
  • Can join Activity: yes/no
  • Friends appear in frame: yes/no


  • Comments on the test you have done: (write comments)
  • Trac bug number: (write number here if you reported a bug in trac for Sugar Labs or OLPC)

Earlier test templates


old Template

Stop hand.png WARNING:
The content of this section is considered
DEPRECATED and OBSOLETE
It is preserved for historical or documenting reasons.

Action Result
This is what a successful test looks like. pass
This is what a failed test looks like. fail, bug report
Opening the activity: click on the activity icon.
The icon appears in the activity ring, and pulses during activity startup. -
The activity opens properly. -
Closing the activity: click the X in the upper-right-hand corner of the activity.
The activity closes properly. -
The icon disappears from the activity ring. -
Journal functionality: open the journal activity.
A journal entry for the previous activity session appears. -
Clicking on the journal entry restores the activity to an appropriate state. -
Activity functionality: functional tests.
Add additional tests here. -