Space Tag: Difference between revisions
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{{Olpcboxbottom}} |
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:''Play Tag... IN SPACE'' |
:''Play Tag... '''IN SPACE!''''' |
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⚫ | Space Tag is a fast paced, action packed, playground thriller that's out of this world. Immerse yourself and a few of your buddies (after all, sharing is important) in an overhead pseudo 3D world filled with fuzzy physics. Enjoy virtual dimensional awareness, hiding places, playgrounds, skinned knees, and noogies. |
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== Background == |
== Background == |
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A long time ago, in a land far, far away, you got tagged. It was there those two words soaked into your mind, there to stay for the next 50 years or so. <big>'''You're it'''</big>. Relive your shameful childhood... |
A long time ago, in a land far, far away, you got tagged. It was there those two words soaked into your mind, there to stay for the next 50 years or so. <big>'''You're it'''</big>. Relive your shameful childhood... in space, where no one can hear you cry. |
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== Contributors == |
== Contributors == |
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Space Tag is being developed at [http://www.centenary.edu/ Centenary College of Louisiana] by Mark Goadrich and Nolan Baker. |
Space Tag is being developed at [http://www.centenary.edu/ Centenary College of Louisiana] by Mark Goadrich and Nolan Baker. |
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== Gameplay == |
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The person who launches the game is IT, who must share the game with other players. To tag another player, you must touch them, i.e be near them in x, y, and z coordinates. |
The person who launches the game is IT, who must share the game with other players. To tag another player, you must touch them, i.e be near them in x, y, and z coordinates. |
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== How to Play == |
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W = North |
W = North |
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Tab = Boost |
Tab = Boost |
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== Technical notes == |
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=== Dependencies === |
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Cell Management is built with [[Pygame]] using the [[Pygame wrapper | OLPCgames]] wrapper. |
Cell Management is built with [[Pygame]] using the [[Pygame wrapper | OLPCgames]] wrapper. |
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== Comments, Suggestions, Requests == |
== Comments, Suggestions, Requests == |
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Please post any feedback here, thanks! |
Please post any feedback here, thanks! |
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=== Suggested todo list === |
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Audio intro of "Space Tag -- tag... IN SPACE" |
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Visual overlay during close shaves, or being tagged - tunnel vision |
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[[category:activities]] [[category:games]] |
[[category:activities]] [[category:games]] |
Revision as of 00:16, 2 August 2008
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- Play Tag... IN SPACE!
Space Tag is a fast paced, action packed, playground thriller that's out of this world. Immerse yourself and a few of your buddies (after all, sharing is important) in an overhead pseudo 3D world filled with fuzzy physics. Enjoy virtual dimensional awareness, hiding places, playgrounds, skinned knees, and noogies.
Background
A long time ago, in a land far, far away, you got tagged. It was there those two words soaked into your mind, there to stay for the next 50 years or so. You're it. Relive your shameful childhood... in space, where no one can hear you cry.
Contributors
Space Tag is being developed at Centenary College of Louisiana by Mark Goadrich and Nolan Baker.
Gameplay
The person who launches the game is IT, who must share the game with other players. To tag another player, you must touch them, i.e be near them in x, y, and z coordinates.
Every player has a spaceship, controlled through the keyboard:
W = North S = South A = West D = East UpArrow = Descend DnArrow = Ascend Tab = Boost
Technical notes
Dependencies
Cell Management is built with Pygame using the OLPCgames wrapper.
To Do
Test with more than 2 laptops Add menus and options and things Handle Participant Drop - currently, the game freaks out when someone leaves Ordering of paint by z value - little sprites shouldn't be above big sprites Add gravity to IT Music - in the recording stages, expect the full sound track by January Names under avatars
Comments, Suggestions, Requests
Please post any feedback here, thanks!
Suggested todo list
Audio intro of "Space Tag -- tag... IN SPACE" Visual overlay during close shaves, or being tagged - tunnel vision