Tutorials: Difference between revisions
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* Hardware |
* Hardware |
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** [[Programming the camera]] -- tutorial describing how to program the (video) camera using GStreamer |
** [[Programming the camera]] -- tutorial describing how to program the (video) camera using GStreamer |
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** [[Forth Lessons]] -- How to use Forth and Open Firmware |
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== Further Reading == |
== Further Reading == |
Revision as of 10:02, 2 September 2007
These tutorials describe how to get started developing software for the OLPC XO environment.
Sugar Activity Tutorials
- Sugar Activity Tutorial - This Hello World activity shows the basics of creating a python activity for Sugar using basic GTK operations
- Tuquito's Hello World! using GTK+Glade rather than hand-coded GTK
- OLPCGames
- OLPCGames Presentation (Openoffice presentation, Powerpoint) - Slides describing how to create a working bundle with the pygame framework
- Game development HOWTO -- quick introduction to how to get started with Pygame on the OLPC (assumes some Pygame knowledge)
- Red Hat Magazine Tutorials (Block Party)
- Introducing Sugar Article describing how to use sugar-jhbuild to set up a development environment
- Anatomy of an Activity - A more detailed look at Sugar activities (Hello World style introduction to creating a new activity)
- Converting a PyGTK application to Sugar: Part 1 - Part 1 in a series of tutorials on how to port existing applications to Sugar. This tutorial goes into the internals of the game BlockParty in preparation for converting it into a Sugar activity.
- Converting a PyGTK application to Sugar: Part 2 - Part 2 in a series of tutorials on how to port existing applications to Sugar. This tutorial goes into converting the BlockParty game into a Sugar actvity (very involved).
- Translation/Internationalization
- Python i18n -- Python's built-in internationalization services and there use described as applied to a PyGame project
- Python Unicode -- Python's unicode data-type
- Translating -- Guide on how to go about doing translations
- Hardware
- Programming the camera -- tutorial describing how to program the (video) camera using GStreamer
- Forth Lessons -- How to use Forth and Open Firmware
Further Reading
- API Reference Pointers to reference documentation for the platform.