Game Development Newbies/lang-ja: Difference between revisions

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(New page: {{Translation |version = 61627 |lang = ja |source = Game Development Newbies}} {{Ongoing Translation}} Currently this website and this project is under construction. Questions? Comments?...)
 
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|source = Game Development Newbies}}
|source = Game Development Newbies}}
{{Ongoing Translation}}
{{Ongoing Translation}}
現在このウェブサイトとプロジェクトは製作中です。質問、コメントがありましたら、[[user:xocolatl]]に連絡いただくか、ディスカッションページをご利用ください。
{{Translated text|
Currently this website and this project is under construction. Questions? Comments? Contact [[user:xocolatl]] or use the discussion page.
Currently this website and this project is under construction. Questions? Comments? Contact [[user:xocolatl]] or use the discussion page.
|display = none}}


==Introduction==
{{anchor|Introduction}}
==はじめに==
This website is intended as a guide for people who want to program games for One Laptop Per Child's XO computers, but don't know how to get started (i.e. game development newbies). You may not have vast amounts (if any) experience in programing games and you may have limited programing experience, but that doesn't mean you can't put in some effort and produce an XO game. If you're interested in programing games but don't know how to get started, get help here.
This website is intended as a guide for people who want to program games for One Laptop Per Child's XO computers, but don't know how to get started (i.e. game development newbies). You may not have vast amounts (if any) experience in programing games and you may have limited programing experience, but that doesn't mean you can't put in some effort and produce an XO game. If you're interested in programing games but don't know how to get started, get help here.


{{anchor|Introduction}}
==Programming==
==はじめに==
Make sure to take a look at [[Getting started programming]] for general programming advice.
Make sure to take a look at [[Getting started programming]] for general programming advice.


==Communication==
{{anchor|Communication}}
==情報の交換と議論==
There will come a time when you need to ask questions. You may need to find out more about recently updated specifications or even someone to look over your code. Here are some ways to contact others in the OLCP game development community.
There will come a time when you need to ask questions. You may need to find out more about recently updated specifications or even someone to look over your code. Here are some ways to contact others in the OLCP game development community.
*The [http://lists.laptop.org/listinfo/games Game Mailing List]
*The [http://lists.laptop.org/listinfo/games Game Mailing List]
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**Whatever your client, you should be able to access networks and visit channels on those networks. To talk to some OLPC game developers, use the FreeNode network and go to channel #olpc-content.
**Whatever your client, you should be able to access networks and visit channels on those networks. To talk to some OLPC game developers, use the FreeNode network and go to channel #olpc-content.


==Lend a Hand==
{{anchor|Lend a Hand}}
==既存のプロジェクトを手伝う==
If you aren't comfortable starting your own game, or if one of these ideas particularly appeals to you, start off your OLPC involvement by helping one of these projects.
If you aren't comfortable starting your own game, or if one of these ideas particularly appeals to you, start off your OLPC involvement by helping one of these projects.


===Side Scroller===
{{anchor|Side Scroller}}
===サイドスクローラー===
Currently, OLPC has a side-scroller engine under development. At some point in the not too distant future, levels will need to be created (and, if you feel such an inclination, you can customize your own side-scroller with the engine). Level development is designed to be extremely simple and involves editing a text file with symbols that look similar to the tiles. Therefore, the transition from making the level to seeing its output is very smooth and satisfying. If you are interested in helping create levels (or, with a bit of programming, creating your own unique side-scroller with unique enemies, bosses, gravity, etc.), please contact me at pepboy013@gmail.com, and I can send you examples and walk you through the process.
Currently, OLPC has a side-scroller engine under development. At some point in the not too distant future, levels will need to be created (and, if you feel such an inclination, you can customize your own side-scroller with the engine). Level development is designed to be extremely simple and involves editing a text file with symbols that look similar to the tiles. Therefore, the transition from making the level to seeing its output is very smooth and satisfying. If you are interested in helping create levels (or, with a bit of programming, creating your own unique side-scroller with unique enemies, bosses, gravity, etc.), please contact me at pepboy013@gmail.com, and I can send you examples and walk you through the process.


===Incredibly Simple Interactive Storytelling===
{{anchor|Incredibly Simple Interactive Storytelling}}
===信じられないくらい簡単なインタラクティブ語り部プロジェクト===
The goal of ISIS is to create a very simple and usable interactive storytelling system aimed at young kids using the XO Laptops. More details about this project are being discussed at [[Adventure Stories]]
The goal of ISIS is to create a very simple and usable interactive storytelling system aimed at young kids using the XO Laptops. More details about this project are being discussed at [[Adventure Stories]]



Revision as of 06:33, 25 August 2007

  翻訳された Game Development Newbies 原文  
  english | 日本語   +/- 変更  
This is an on-going translation

現在このウェブサイトとプロジェクトは製作中です。質問、コメントがありましたら、user:xocolatlに連絡いただくか、ディスカッションページをご利用ください。

Currently this website and this project is under construction. Questions? Comments? Contact user:xocolatl or use the discussion page.

はじめに

This website is intended as a guide for people who want to program games for One Laptop Per Child's XO computers, but don't know how to get started (i.e. game development newbies). You may not have vast amounts (if any) experience in programing games and you may have limited programing experience, but that doesn't mean you can't put in some effort and produce an XO game. If you're interested in programing games but don't know how to get started, get help here.

はじめに

Make sure to take a look at Getting started programming for general programming advice.

情報の交換と議論

There will come a time when you need to ask questions. You may need to find out more about recently updated specifications or even someone to look over your code. Here are some ways to contact others in the OLCP game development community.

  • The Game Mailing List
    • If you are interested in talking to other OLPC game developers, communicating game ideas, etc, you should join this list anyway. If you are interested, there are lots of other lists to join, but as a newbie game developer, definitely consider the Games list.
  • IRC channel, #olpc-content at freenode.net
    • IRC stands for Internet Relay Chat. Think instant messaging designed for group chat on "channels".
    • How do you get it? Start by downloading a client. I recommend xChat, although if you do a google search on 'irc client', you should get some good hits.
    • Whatever your client, you should be able to access networks and visit channels on those networks. To talk to some OLPC game developers, use the FreeNode network and go to channel #olpc-content.

既存のプロジェクトを手伝う

If you aren't comfortable starting your own game, or if one of these ideas particularly appeals to you, start off your OLPC involvement by helping one of these projects.

サイドスクローラー

Currently, OLPC has a side-scroller engine under development. At some point in the not too distant future, levels will need to be created (and, if you feel such an inclination, you can customize your own side-scroller with the engine). Level development is designed to be extremely simple and involves editing a text file with symbols that look similar to the tiles. Therefore, the transition from making the level to seeing its output is very smooth and satisfying. If you are interested in helping create levels (or, with a bit of programming, creating your own unique side-scroller with unique enemies, bosses, gravity, etc.), please contact me at pepboy013@gmail.com, and I can send you examples and walk you through the process.

信じられないくらい簡単なインタラクティブ語り部プロジェクト

The goal of ISIS is to create a very simple and usable interactive storytelling system aimed at young kids using the XO Laptops. More details about this project are being discussed at Adventure Stories