Treenimation: Difference between revisions
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{{OBX team|[[User:Mikehahn|Mike Hahn]], volunteers welcome!}} |
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Treenimation is a software tool used for creating web-based (real-time), multiplayer board games (as well as email-based board games). Subsequent versions of Treenimation will add support for games with 2D animation, and ultimately 3D animation. Treenimation is based on a powerful yet easy-to-learn object-oriented scripting language called Treescript. |
Treenimation is a software tool used for creating web-based (real-time), multiplayer board games (as well as email-based board games). Subsequent versions of Treenimation will add support for games with 2D animation, and ultimately 3D animation. Treenimation is based on a powerful yet easy-to-learn object-oriented scripting language called Treescript. |
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Revision as of 01:15, 4 October 2007
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Treenimation is a software tool used for creating web-based (real-time), multiplayer board games (as well as email-based board games). Subsequent versions of Treenimation will add support for games with 2D animation, and ultimately 3D animation. Treenimation is based on a powerful yet easy-to-learn object-oriented scripting language called Treescript.
Treenimation on the web: [1]
I am Mike Hahn (User:Mikehahn), the creator of Treenimation. I am currently in the early stages of implementing Treenimation for Windows. Presently I am using Delphi, but will soon switch to C#. I am hoping to recruit one or more Linux programmers to develop Treenimation for the XO laptop.