Reconfigurable gaming input device

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Revision as of 08:11, 23 July 2007 by Mchua (talk | contribs)
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Introduction

The reconfigurable gaming input device would be shipped in kit form, with instructions on how to assemble the device from components. It would most likely be made of a microcontroller (ie PIC or AVR) with a USB interface. The microcontroller would support multiple modes of input. The directions would show different ways to configure the buttons/potentiometers to create a game pad, joystick, or other input device.

The physical hardware might consist of household objects. So a stick of wood could become part of a joystick. A book with buttons attached could be the makings of a gamepad.

The idea is to give the user as much flexibility in the creation of the gaming device as possible, while keeping the cost minimal.

Interested parties

  • Andy Barry - potential project for POE class at Olin College
  • Mel Chua - willing to serve as OLPC contact, fascinated by the idea of physical reconfigurability using household objects.