Peripherals/Modular Power

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Revision as of 17:08, 16 November 2007 by JoshSeal (talk | contribs)
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A customizable power generation solution that allows individuals, or users to create a custom power solution for the environment in which they live. The different modules include;

  • Mechanical Modules
  • Generation Modules
  • Power Regulation Modules

Modular Power Diagram.jpg

Combines the Power Controller concept

Location and Intended Users

Everywhere that requires stable power.

Motivation

  • Power generation solutions are the most requested peripheral.
  • No one solution is going to solve the power problem in developing countries.

Advantages

  • This solution takes advantage of local skills and the local environment.

Disadvantages

Text

Suggestions

Text

Example of Use

  • Two different schools may both require power, but exist in two very different environments. One has regular strong winds, and the other has a fast moving river near by. To get the most reliable power solution possible both schools require the power regulator and generator, but should select different mechanical modules - the blades for wind and the water wheel for the river. Because both schools are purchasing 2 identical modules the cost will go down because of economies of scale, but because they have different mechanical modules they are still getting a custom power solution.
  • For some locations the mechanical module and generator could be assembled from locally available materials representing the lowest cost option. However they may still require the intelligence of the power regulator to guarantee the safety of equipment attached to this power solution.
  • In some locations electronic equipment may be rare but the understanding and inventiveness of local people to create a mechanical system to drive the generator should be leveraged to enable the best power generation solution. In this situation the power regulator and generator could be purchased and the custom build mechanical system be attached in field.

Contributors

  • Concept: Joshua Seal, 15th October 2007