Python Physics

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Revision as of 23:46, 7 March 2008 by Crazy-chris (talk | contribs) (init)
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Simulating physical behaviour of objects and space is very interesting for both games, education and playful learning. There are a few open source 2D physics engines, it seems chipmunk one of the most advanced. It also has python bindings (pymunk), and work is in progress on an API (pymunx) for easy usage in pygame, with a focus on olpc and the xo laptop :)


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