Physics
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There are many bundles related to physics, including
- A Physics (collection) (with articles about physics in a few languages)
- A Physics (activity) which provides a physics engine and scene editor
There was a physics meeting on July 10.
Physics simulations
See physics engines for a list of a few engines, and their current state of compatibility with stock Sugar builds on an XO.
mokurai is looking into other things that exist for upcoming discussions.
Physics (activity)
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See Activities and Physics (activity) for details of the physics engine and scene editor being built.
Current needs include:
- a format for scenes that can be shared across engines.
- a way to save/export a scene from within the activity
Activities planned that would rely on this include
- a scene manipulator and an incredible machine variant.
Physics (other bundles)
There are physics collections in a few languages. There are also a number of unsugarized physics engines or simulators that have been tested on the XO, which could be made available
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