Constructionism/lang-ja
- This is an on-going translation
Constructionism is a philosophy of education in which children learn by doing and making. They explore and discover instead of being force fed information. More on this topic can be found by exploring Google using keywords such as "constructionism", "education", "philosophy". See for instance openworldlearning, Seymour Papert's website, http://www.papert.org , and the wikipedia article on constructionist learning.
History and Examples
Books and notes +/-
- The Language and Thought of the Child (Piaget, 1923) "The question which we shall attempt to answer in this book may be stated as follows: What are the needs which a child tends to satisfy when he talks ?"
- Mindstorms: Children, Computers, and Powerful Ideas (Papert, En, '94)
- The Children's Machine: Rethinking School in the Age of the Computer (Papert, En, '94) ...
- Constructionism (Harel and Papert, En, '91). Full text of Chapter 1, Situating Constructionism.
- Jaillissement de l'esprit and L'enfant et la machine à connaître (Papert, Fr)
- Being Digital (Negroponte, En, '96)
Alan Kay and his Squeak project have done a lot to make tools available to teachers who want to develop constructionist educational materials. Alan recently gave a keynote at EuroPython demonstrating how kids can learn constructively.
One of the great pioneers of the practice, long before the term, was University of Pittsburgh's sociologist Omar Khayyam Moore, who built his "Edison Talking Typewriter" to teach two-year olds to read and write simply by reinforcing aspects of their spontaneous behavior.
Prof. Howard Peelle of the Education School at the University of Massachusetts has written about his experiments with APL in elementary school. The idea is to let children play a game, then learn to make simple adjustments to game play, and progress to full programming. IBM once sponsored a program to support APL for a whole elementary school.
There does not appear to be a single Best Computer Language for elementary school students, but most people agree that Basic doesn't come to close. (Among software developers, the proverb is "Basic isn't.") APL, LISP, LOGO, Smalltalk, and several others have been proposed and tried. It would be useful to bring the resulting knowledge together. It is clearly impossible to settle the question based only on the stated preferences of adults who don't know all of the languages concerned, that is through rwars.
See also
- Learning Learning parables.
- NB: Constructivism is not 'Edutainment'; see