Tests/Activity/Memorize/FullTest3

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Test case: FullFunctionTest, Sequence 3
How to report results

Stream 8.2.1
Category Activity Sub-category Memorize
Component Memorize
Feature http://wiki.laptop.org/go/Memorize
Objective Test functions of Memorize to ensure the behave as expected
Tools OLPC or Emulator
Setup Memorize Installed

Tests/Activity/Memorize/FullTest2 - completed (need to complete this test sequence first so that there is a saved activity in the journal)

Procedure Load a previous game of 5x5 letters then once completed start a new game of 6x6 sounds.
  1. Open Activity from journal selecting previous session
  2. Complete game.
  3. Select Difficulty of 6x6
  4. Select Load Demo and choose sounds
  5. Play Game and complete successfully
  6. Close Activity
Expected Results
and Pass Criteria
Game opens with previously saved game,

When game is successfully completed the game tells the user in some way Once difficulty and Load Demo is selected a new game opens. When correct pair is selected they stay face up. When game is successfully completed the game tells the user in some way Activity is able to be closed

Comments warning.pngEmpty strings are not accepted.
Release Stream Build Pass/Fail Trac Ticket(s) Comment(s) Date of Test
8.2.1 warning.png"" cannot be used as a page name in this wiki. 801 Fail Activity opens but previous games state is lost. Icon appears in Activity Doughnut warning.pngThe date "" was not understood (support for dates is still experimental).


8.2.1 warning.png"" cannot be used as a page name in this wiki. 801 Pass When 6x6 is selected as the diffculty and the game type is selected as sounds a new game is loaded and displayed 2009/03/25


8.2.1 warning.png"" cannot be used as a page name in this wiki. 801 Pass When 2 pieces are correctly matched they stay face up and gain a purple border. 2009/03/25


8.2.1 warning.png"" cannot be used as a page name in this wiki. 801 Fail When game of 6x6 sounds is completed there is no sign or notification that the game has been completed, all the tiles are face up and highlighted purple but nothing else notifys the user that they were successful or that the game is over 2009/03/25


8.2.1 warning.png"" cannot be used as a page name in this wiki. 801 Pass Activity is closed successfully and icon is removed from activity doughnut warning.pngThe date "" was not understood (support for dates is still experimental).


Facts about Tests/Activity/Memorize/FullTest3RDF feed
Build number 801  +
Build stream 8.2.1  +info.pngLink to builds in stream, Packages in stream, ChangeLog, Differences vs joyride , and warning.png"" cannot be used as a page name in this wiki.
Comments Activity opens but previous games state is lost. Icon appears in Activity Doughnut, When 6x6 is selected as the diffculty and the game type is selected as sounds a new game is loaded and displayed, When 2 pieces are correctly matched they stay face up and gain a purple border., When game of 6x6 sounds is completed there is no sign or notification that the game has been completed, all the tiles are face up and highlighted purple but nothing else notifys the user that they were successful or that the game is over, and Activity is closed successfully and icon is removed from activity doughnut
Created warning.pngThe date "" was not understood (support for dates is still experimental). , and 25 March 2009  +
More notes warning.pngEmpty strings are not accepted.
Pass criteria Game opens with previously saved game,

Wh Game opens with previously saved game, When game is successfully completed the game tells the user in some way Once difficulty and Load Demo is selected a new game opens. When correct pair is selected they stay face up. When game is successfully completed the game tells the user in some way Activity is able to be closed in some way

Activity is able to be closed
PassFail Fail  +, and Pass  +
Short name FullFunctionTest, Sequence 3  +
Software release 8.2.1  +
System component Memorize  +
System feature http://wiki.laptop.org/go/Memorize  +
Test category Activity  +
Test objective Test functions of Memorize to ensure the behave as expected  +
Test procedure Load a previous game of 5x5 letters then o Load a previous game of 5x5 letters then once completed start a new game of 6x6 sounds.
  1. Open Activity from journal selecting previous session
  2. Complete game.
  3. Select Difficulty of 6x6
  4. Select Load Demo and choose sounds
  5. Play Game and complete successfully
  6. Close Activity and complete successfully
  7. Close Activity
Test setup Memorize Installed Tests/Activity/Memorize/FullTest2 - completed (need to complete this test sequence first so that there is a saved activity in the journal)
Test subcategory Memorize  +
Test tools OLPC or Emulator  +
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