HippoMath: Difference between revisions
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HippoMath is an [[eToys]] game that tests math. |
HippoMath is an [[eToys]] game that tests math. |
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The program creates math problems that |
The program creates math problems that can be made easier or harder. |
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Several numbers appear on screen, and one of them is the right answer. |
Several numbers appear on screen, and one of them is the right answer. |
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When the hippo gets to the right answer, a new problem appears. |
When the hippo gets to the right answer, a new problem appears. |
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In the download, HippoMath has addition (0+0 to 50+50), subtraction (0-0 to 100-50), multiplication (0*0 to 10*10), and division (1/1 to 100/10). Addition/subtraction or multiplication/division can be turned off. The ranges for each can be changed to make simpler or harder questions, including questions with negative numbers. |
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[[Image:HippoMathScreenshot.png|HippoMath lets you change what problems to use]] |
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at the bottom: |
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if addsubtract = true: there will be + and - problems, if multiplydivide = true: there will be x and / problems |
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[[Image:HippoMathEbook.jpg|You can use HippoMath in eBook mode!]] |
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Move the hippo with this or the keyboard arrows <- -> |
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[[Category:Etoys]] |
[[Category:Etoys]] |
Revision as of 23:51, 8 April 2008
HippoMath is an eToys game that tests math.
The program creates math problems that can be made easier or harder.
Several numbers appear on screen, and one of them is the right answer.
The player controls a blue hippo with the arrow keys or with the circle keypad (game controller).
When the hippo gets to the right answer, a new problem appears.
In the download, HippoMath has addition (0+0 to 50+50), subtraction (0-0 to 100-50), multiplication (0*0 to 10*10), and division (1/1 to 100/10). Addition/subtraction or multiplication/division can be turned off. The ranges for each can be changed to make simpler or harder questions, including questions with negative numbers.
at the bottom: if addsubtract = true: there will be + and - problems, if multiplydivide = true: there will be x and / problems
Move the hippo with this or the keyboard arrows <- ->
(download, and help in progress)