Food Force/Meeting Logs6: Difference between revisions
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'''<deepank>''' did you get my mail earlier in the week? |
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<murielgodoi> Hi |
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<deepank____> Hi |
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'''<murielgodoi>''' about python coding |
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<murielgodoi> I was reading the Food Force 2 wiki page before our meeting |
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<murielgodoi> so I joined olpc-foodforce2... and was waiting there |
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'''<deepank>''' Yes |
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<murielgodoi> my bad |
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<murielgodoi> I typed wrong |
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'''<murielgodoi>''' As I was a java developer before coding in python, I'm used to eclipse, |
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<deepank____> ok :) |
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-->| Ankur (i=Anks@221.134.225.63) has joined #olpc-foodforce |
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due to that I use eclipse for coding, some people doesn't like it, but i think it is a quite good, it has code-complete auto formating |
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<deepank____> did you get my mail earlier in the week? |
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|<-- Ankur has left freenode (Read error: 104 (Connection reset by peer)) |
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'''<deepank>''' ok, so pretty useful |
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<deepank____> I received no replies on it from you that time |
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<deepank____> Are you there? |
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'''<murielgodoi>''' yep. but it can seems a little bit confusing for new users |
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=-= YOU are now known as deepank |
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<Ankur> Hello Muriel |
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'''<deepank>''' I started compiling code on command line though ... I will move on to Eclipse in this project later on |
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<murielgodoi> heelo |
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<deepank> Hello Ankur |
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'''<murielgodoi>''' you can try it, but you are free to decide the best for you, that is not a rule. |
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|<-- Ankur has left freenode (Read error: 104 (Connection reset by peer)) |
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<murielgodoi> about python coding |
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'''<deepank>''' yes I understand. |
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=== ankur is offline. |
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->| Ankur (i=Anks@221.134.225.63) has joined #olpc-foodforce |
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'''<murielgodoi>''' I agree about the question number 2 |
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<-- Ankur has left freenode (Read error: 104 (Connection reset by peer)) |
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<deepank> Yes |
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'''<deepank>''' Ok I will make the changes then |
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<murielgodoi> As I was a java developer before coding in python, I'm used to |
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eclipse |
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'''<murielgodoi>''' using espeak is a very interesting idea for internationalization and save disk space |
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<murielgodoi> some people doesn't like it |
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'''<murielgodoi>''' I already tried that on my XO. how do you think we can do in order to improve the voice quality? |
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<murielgodoi> it has code-complete |
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'''<deepank>''' Ok. I saw it on someone else's XO though. Should I apply for an XO in developer program or should I wait. I will have to talk about that with the developers. |
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<murielgodoi> auto formating |
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<deepank> ok, so pretty useful |
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'''<murielgodoi>''' wait for now... we should have arguments to ask XOs for you, and by now we don't have it further, when coding specific code for XO we can do that |
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<murielgodoi> yep. but it can seems a little bit confusing for new users |
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<deepank> I started compiling code on command line though ... I will move on |
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'''<deepank>''' Yes very true, when we port the game to Xo then only I will require it I think. What is the exact procedure for the application. The GTK development can be done without that. |
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to Eclipse in this project later on |
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-->| Ankur_ (i=Anks@221.134.225.63) has joined #olpc-foodforce |
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'''<murielgodoi>''' the second link about gobjects seems very instructive and easy to learn. I think in 2 weeks I will finish my master tasks and help you me in the code fix: help you more in the code |
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<murielgodoi> you can try it, but you are free to decide the best for you |
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<murielgodoi> that is not a rule. |
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'''<deepank>''' thats great, Did you think about the design of controller.py? |
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|<-- Ankur_ has left freenode (Read error: 104 (Connection reset by peer)) |
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<deepank> yes I understand. |
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'''<murielgodoi>''' you can start by simple methods to listen gui events and change it in themmodel, remember the gui widgets are not coded in GTK, are in pgu, It is not a good idea mix gtk and pygame in the same code, for that reason the pgu library was used |
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<murielgodoi> I agree about the question number 2 |
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<deepank> Ok I will make the changes then |
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'''<deepank>''' I have not gone through the pgu library, googling it |
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<murielgodoi> using espeak is a very interesting idea for internationalization and |
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save disk space |
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'''<murielgodoi>''' It is a simple one to code gui widgets using pygame and allows us create skins for it like as I did for create sugar skin |
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<murielgodoi> I already tried that on my XO |
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<murielgodoi> how do you think we can do in order to improve the voice quality?/ |
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'''<deepank>''' yes, So my next task will be to get conversant with pgu library .... |
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in developer program or should I wait |
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'''<murielgodoi>''' yep.. that is a good begin |
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<deepank> I will have to talk about that with the developers. |
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<murielgodoi> wait for now... we should have arguments to ask XOs for you,,. and |
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'''<murielgodoi>''' http://wiki.laptop.org/go/Art_wanted I just add food force artwork request there |
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by now we don't have it |
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<murielgodoi> further, when coding specific code for XO we can do that |
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'''<deepank>''' I think till now I am fairly good with python, I got a book from library and have been studying it. |
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<deepank> Yes very true, when we port the game to Xo then only I will require |
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it I think. What is the exact procedure for the application. |
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'''<murielgodoi>''' great |
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<deepank> The GTK development can be done without that. |
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<murielgodoi> the second link about gobjects seems very instructive and easy to |
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'''<deepank>''' Do you find somethings which you would like to point out in the small code that I sent you earlier. |
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learn |
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<murielgodoi> I think in 2 weeks I will finish my master tasks and help you me in |
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'''<murielgodoi>''' well as long as i read, it seems good. but I didn't performed a deep checking into it |
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the code |
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<murielgodoi> fix: help you more in the code |
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'''<deepank>''' ok, what about the repository request. Is it still pending |
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<deepank> thats great |
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<deepank> Did you think about the design of controller.py? |
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'''<murielgodoi>''' yep... I don't know if they understantod me right... I will try to solve that by irc |
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in them model |
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'''<deepank>''' ok. So, what are the major tasks that should be done till the next week. |
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<murielgodoi> remember the gui widgets are not coded in GTK |
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<murielgodoi> are in pgu |
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'''<murielgodoi>''' comunicate control.py with view.py (stripped from FoodForce2.py) |
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<murielgodoi> It is not a good idea mix gtk and pygame in the same code |
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<deepank> Yes |
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'''<deepank>''' Yes, Any specific information that might prove helpful to us |
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<murielgodoi> for that reason the pgu library was used |
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<deepank> I have not gone through the pgu library, googling it |
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'''<murielgodoi>''' for each control as 'buy' the view should send a message to the controller which will be listen for it and perform some method. that method will send a message to the model and perform the data update. I am still thinking in a way to the player set the quantity what will be bought. separate the 3 components in 3 files.py model view control and learn how to send and receive message between them. simple messages by now |
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<murielgodoi> It is a simple one to code gui widgets using pygame |
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<murielgodoi> and allows us create skins for it |
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'''<deepank>''' hmm Are there any controls for building and upgrading level of faciilities |
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<murielgodoi> like as I did for create sugar skin |
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<deepank> yes |
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'''<murielgodoi>''' you can test it by using simple hello worlds |
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<deepank> So my next task will be to get conversant with pgu library .... |
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<murielgodoi> yep.. that is a good begin |
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'''<deepank>''' right |
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<murielgodoi> http://wiki.laptop.org/go/Art_wanted |
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<murielgodoi> I just add food force artwork request there |
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'''<murielgodoi>''' it will be. but there is no gui for that developed in the view. checkout the Memorize code can be useful to see gobjects working in a real aplication |
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<deepank> I think till now I am fairly good with python, I got a book from |
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library and have been studying it. |
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'''<deepank>''' So i should concentrate on message passing for now and don't go into the code of gui in pgu folder. Can you give me the link |
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<murielgodoi> great |
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<deepank> Do you find somethings which you would like to point out in the |
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'''<murielgodoi>''' http://dev.laptop.org/git?p=projects/memorygame |
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small code that I sent you earlier. |
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<murielgodoi> well as long as i read, it seems good. but I didn't performed a deep |
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'''<murielgodoi>''' additionally should be nice you install and try dopewars game... to see how the trade system works |
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checking into it |
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<deepank> ok |
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'''<deepank>''' I will definitely |
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<deepank> what about the repository request. Is it still pending |
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<murielgodoi> yep... I don't know if they understantod me right... I will try to |
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'''<murielgodoi>''' Can you pass the instructions to the others? |
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solve that by irc |
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<deepank> ok. So, what are the major tasks that should be done till the next |
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'''<deepank>''' Yes I will. Actually I forgot to tell you; due to the installation of Wi-Fi in the hostel, Anubhav and Ankur are facing problems. They have been in contact with me on the phone. Do you use GTalk or any other IM also. |
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week. |
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<murielgodoi> comunicate control.py with view.py (stripped from FoodForce2.py) |
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'''<murielgodoi>''' I am not used to. but I can set gtalk up if it help us to better comunicate |
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<deepank> Yes |
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<deepank> Any specific information that might prove helpful to us |
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'''<deepank>''' Ok then we should stick to IRC for now, I don't think gtalk is available in linux yet, though we can always use Pidgin or chat in browser. |
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<murielgodoi> for each control as 'buy' the view should send a messtage to the |
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controller |
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'''<murielgodoi>''' ok I will set it up |
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<murielgodoi> that method will send a message to the model and perform the data |
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'''<deepank>''' So let us meet on next Tuesday same time at olpc-foodforce channel. |
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<murielgodoi> data update |
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<deepank> ok |
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'''<deepank>''' You will not require to set it up; just install pidgin or use it from mozilla itself. |
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<murielgodoi> I am still thinking in a way to the player set the quantity what |
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will be bought |
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'''<murielgodoi>''' ok at olpc-foodforce :) |
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<murielgodoi> separate the 3 components in 3 files.py model view control |
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<murielgodoi> and learn how to send and receive message between them |
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<murielgodoi> simple messages by now |
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[[Category:Health]] |
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<deepank> hmm Are there any controls for building and upgrading level of |
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[[Category:Nutrition]] |
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faciilities |
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[[Category:Software]] |
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<murielgodoi> you can test it by using simple hello worlds |
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[[Category:Games]] |
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<deepank> right |
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<murielgodoi> it will be. but there is no gui for that developed in the view |
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<murielgodoi> checkout the Memorize code can be usefull to see gobjects working in |
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a real aplication |
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<deepank> So i should concentrate on message passing for now and don't go into |
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the code of gui in pgu folder. |
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<deepank> Can you give me the link |
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<murielgodoi> yep |
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<murielgodoi> http://dev.laptop.org/git?p=projects/memorygame |
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<deepank> Thanks |
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<murielgodoi> additionally should be nice you install and try dopewars game... to |
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see who the trade system works |
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<murielgodoi> s/who/how |
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<deepank> I will definetely |
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<murielgodoi> Can you pass the instructions to the others? |
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<deepank> Yes I will. Actually I forgot to tell you; due to the installation |
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of Wi-Fi in the hostel, Anubhav and Ankur are facing problems |
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<deepank> They have been in contact with me on the phone. |
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<deepank> Do you use GTalk or any other IM also. |
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<murielgodoi> I am not used to. but I can set gtalk up if it help us to better |
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comunicate |
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<deepank> Ok then we should stick to IRC for now, I don't think gtalk is |
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available in linux yet, though we can always use Pidgin or chat in browser. |
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<murielgodoi> ok I will set it up |
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<deepank> So let us meet on next Tuesday same time at olpc-foodforce channel. |
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<deepank> You will not require to set it up; just install pidgin or use it |
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from mozilla itself. |
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<murielgodoi> ok at olpc-foodforce :) |
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<deepank> Good Night then, take care |
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<murielgodoi> good night, thanks |
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<murielgodoi> take creayou too |
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<murielgodoi> take care you too |
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<murielgodoi> please log the meeting into wiki |
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<deepank> Yes I will. |
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<murielgodoi> thanks |
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<murielgodoi> night, see you |
Latest revision as of 23:19, 25 June 2008
<deepank> did you get my mail earlier in the week?
<murielgodoi> about python coding
<deepank> Yes
<murielgodoi> As I was a java developer before coding in python, I'm used to eclipse,
due to that I use eclipse for coding, some people doesn't like it, but i think it is a quite good, it has code-complete auto formating
<deepank> ok, so pretty useful
<murielgodoi> yep. but it can seems a little bit confusing for new users
<deepank> I started compiling code on command line though ... I will move on to Eclipse in this project later on
<murielgodoi> you can try it, but you are free to decide the best for you, that is not a rule.
<deepank> yes I understand.
<murielgodoi> I agree about the question number 2
<deepank> Ok I will make the changes then
<murielgodoi> using espeak is a very interesting idea for internationalization and save disk space
<murielgodoi> I already tried that on my XO. how do you think we can do in order to improve the voice quality?
<deepank> Ok. I saw it on someone else's XO though. Should I apply for an XO in developer program or should I wait. I will have to talk about that with the developers.
<murielgodoi> wait for now... we should have arguments to ask XOs for you, and by now we don't have it further, when coding specific code for XO we can do that
<deepank> Yes very true, when we port the game to Xo then only I will require it I think. What is the exact procedure for the application. The GTK development can be done without that.
<murielgodoi> the second link about gobjects seems very instructive and easy to learn. I think in 2 weeks I will finish my master tasks and help you me in the code fix: help you more in the code
<deepank> thats great, Did you think about the design of controller.py?
<murielgodoi> you can start by simple methods to listen gui events and change it in themmodel, remember the gui widgets are not coded in GTK, are in pgu, It is not a good idea mix gtk and pygame in the same code, for that reason the pgu library was used
<deepank> I have not gone through the pgu library, googling it
<murielgodoi> It is a simple one to code gui widgets using pygame and allows us create skins for it like as I did for create sugar skin
<deepank> yes, So my next task will be to get conversant with pgu library ....
<murielgodoi> yep.. that is a good begin
<murielgodoi> http://wiki.laptop.org/go/Art_wanted I just add food force artwork request there
<deepank> I think till now I am fairly good with python, I got a book from library and have been studying it.
<murielgodoi> great
<deepank> Do you find somethings which you would like to point out in the small code that I sent you earlier.
<murielgodoi> well as long as i read, it seems good. but I didn't performed a deep checking into it
<deepank> ok, what about the repository request. Is it still pending
<murielgodoi> yep... I don't know if they understantod me right... I will try to solve that by irc
<deepank> ok. So, what are the major tasks that should be done till the next week.
<murielgodoi> comunicate control.py with view.py (stripped from FoodForce2.py)
<deepank> Yes, Any specific information that might prove helpful to us
<murielgodoi> for each control as 'buy' the view should send a message to the controller which will be listen for it and perform some method. that method will send a message to the model and perform the data update. I am still thinking in a way to the player set the quantity what will be bought. separate the 3 components in 3 files.py model view control and learn how to send and receive message between them. simple messages by now
<deepank> hmm Are there any controls for building and upgrading level of faciilities
<murielgodoi> you can test it by using simple hello worlds
<deepank> right
<murielgodoi> it will be. but there is no gui for that developed in the view. checkout the Memorize code can be useful to see gobjects working in a real aplication
<deepank> So i should concentrate on message passing for now and don't go into the code of gui in pgu folder. Can you give me the link
<murielgodoi> http://dev.laptop.org/git?p=projects/memorygame
<murielgodoi> additionally should be nice you install and try dopewars game... to see how the trade system works
<deepank> I will definitely
<murielgodoi> Can you pass the instructions to the others?
<deepank> Yes I will. Actually I forgot to tell you; due to the installation of Wi-Fi in the hostel, Anubhav and Ankur are facing problems. They have been in contact with me on the phone. Do you use GTalk or any other IM also.
<murielgodoi> I am not used to. but I can set gtalk up if it help us to better comunicate
<deepank> Ok then we should stick to IRC for now, I don't think gtalk is available in linux yet, though we can always use Pidgin or chat in browser.
<murielgodoi> ok I will set it up
<deepank> So let us meet on next Tuesday same time at olpc-foodforce channel.
<deepank> You will not require to set it up; just install pidgin or use it from mozilla itself.
<murielgodoi> ok at olpc-foodforce :)