User:Bjordan: Difference between revisions
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In August 2008, we held a [[Physics_Jam|Physics Game Jam]] |
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== Sub == |
== Sub == |
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* [[/Screencasting]] |
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* [[/Help_activity]] |
* [[/Help_activity]] |
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* [[/Erik's_suggestions]] |
* [[/Erik's_suggestions]] |
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*[[Physics_%28activity%29]] |
*[[Physics_%28activity%29]] |
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*[[/1CC_Camera|1CC Video Camera]] - Using and editing with the 1CC video camera |
*[[/1CC_Camera|1CC Video Camera]] - Using and editing with the 1CC video camera |
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*[[/Ideas]] - Free ideas! |
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*[[/1CC_2008_June_Journal|2008 Internship Journal]] (doesn't have last week) |
*[[/1CC_2008_June_Journal|2008 Internship Journal]] (doesn't have last week) |
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* [[/links]] |
* [[/links]] |
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== . == |
== . == |
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My name is Brian Jordan. I'm currently in |
My name is Brian Jordan. I'm currently in Boston! |
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[[Image:Team_kuku.jpg|350px|thumb|right|Team [[Kuku]] for which I did some sound design. I used to have long hair!]] |
[[Image:Team_kuku.jpg|350px|thumb|right|Team [[Kuku]] for which I did some sound design. I used to have long hair!]] |
Latest revision as of 14:38, 2 September 2009
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In August 2008, we held a Physics Game Jam
Sub
- /Screencasting
- /Help_activity
- /Erik's_suggestions
- /Filming_tips
- /Office_audio
- Physics_(activity)
- 1CC Video Camera - Using and editing with the 1CC video camera
- 2008 Internship Journal (doesn't have last week)
- /links
- ICDL demo
Dev
Vim
XO
Ubuntu --> SSH --> XO
- /Ubuntu - love it
OS X --> SSH --> XO
- /SSH - Mac-->SSH-->XO, A dev environment using an XO and OS X over the network
- /XOdev - installing dev tools (e.g., git), debugging on the XO
Meanwhile... on the internet...
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My name is Brian Jordan. I'm currently in Boston!
My involvement with OLPC began in June 2007 when me and my brothers decided to make the trek from Connecticut to the Boston Game Jam and make a game for the XO in less than 3 days. We went in with our laptops, some sound recording equipment, and came out with an obscenely fun game (ask the moms of the kids who play tested our game Spray_Play on the last day, it was hard to get them to stop playing!). I also contributed sounds and sound design methodologies to a couple other teams (Kuku Anakula and 3D Pong). We won the OLPC Award (GDC passes!) for the game rated most fun by kids. If you are interested in game programming (especially with PyGame), Game Jams are a great way to get started fast and get rewarding feedback on your work.