User:Sj/Log/Writing games for the XO: Difference between revisions
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Latest revision as of 15:43, 20 December 2009
We had a dense call today about developing games for the XO -- what the bottlenecks are for smooth development [by kids, in 2d/3d, for making text/arcade-style/story-boarded games]. We talked about how to do something meaningful in a few months, who to bring on board to help out and how to make use of widespread support, and how to mentor students to work on neat small projects over the summer.
You can see many of the notes from the day on the game development page; see also games for more ideas. Suggestions of excellent games that work in the browser or in Gnash are most welcome. Sj talk