Magic Maze: Difference between revisions

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<small>see more [[:Category:OBX templates|templates]] or [[OBX proposals|propose new]]</small>
<small>see more [[:Category:OBX templates|templates]] or [[OBX proposals|propose new]]</small>
{{Olpcboxbottom}}
{{Olpcboxbottom}}

== Description ==
Magic Maze is a simple and low-tech monster-bashing maze game. It was originally inspired by playing Gauntlet II on the Atari ST.


== Conversion Notes ==
* Make the "dead-monster-goo" green instead of red, to be more kid friendly.
** "is it blood? it's not! it is snot!"
* OLPC keymapping - gamepad keys for in-game play.
* Speed up fading in/out.
* Scaling support; Scale up graphics for the OLPC.
** Linear scaling done manually for sprites; slower but blocky and non-SGE.
* More command line options for OLPC integration;- volume, fullscreen, scaling etc.
* Activity wrapping in Sugar (icon, launcher, etc)

Revision as of 12:52, 14 June 2008

[[Image:]]
TST Pippy
Trac print.png Tickets all - active - new
OlpcProject.png Kent Dahl

see more templates or propose new

Description

Magic Maze is a simple and low-tech monster-bashing maze game. It was originally inspired by playing Gauntlet II on the Atari ST.


Conversion Notes

* Make the "dead-monster-goo" green instead of red, to be more kid friendly.

    • "is it blood? it's not! it is snot!"

* OLPC keymapping - gamepad keys for in-game play.

  • Speed up fading in/out.

* Scaling support; Scale up graphics for the OLPC.

    • Linear scaling done manually for sprites; slower but blocky and non-SGE.
  • More command line options for OLPC integration;- volume, fullscreen, scaling etc.
  • Activity wrapping in Sugar (icon, launcher, etc)