Python Physics: Difference between revisions

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[[Category:Physics]]
[[Category:Physics]]
[[Category:Science]]
[[Category:Software ideas]]

Revision as of 11:16, 14 January 2009

Simulating physical behavior is both interesting and exciting for games, education and playful learning. There are a few open source 2D physics engines out there, and it seems chipmunk (building on top of box2d) is one of the most advanced. It also has python bindings (pymunk), and work is in progress on an API (pymunx) for easy usage in pygame, with a focus on olpc and the XO laptop :)


Links:


YouTube Videos:


Phys stacking.pngPhys tower.png
Phys crayon1.pngPhys crayon2.png