Talk:Food Force 2: Difference between revisions

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m (New page: == Gameplay == The gameplay is not very interesting. If the game isn't modified it isn't worth the effort to port it to the XO. --~~~~)
 
 
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== Gameplay ==
== Speech ==


We are in the process of bringing a speech synthesis server to the XO. The work should hopefully get completed very soon. You might want to consider using the underlying speech synthesis server that will be installed on the XO for speech synthesis. This ways you will be able to cut down drastically on the audio files for speech that you might have wanted to store. [[User:Hemant goyal|Hemant goyal]] 22:04, 1 February 2008 (EST)
The gameplay is not very interesting. If the game isn't modified it isn't worth the effort to port it to the XO. --[[User:Fasten|Fasten]] 03:28, 9 December 2007 (EST)
:Seems like a very interesting idea to me. --[[User:Arjs|Arjs]] 01:32, 2 February 2008 (EST)

== About the original FF ==
=== data is obsolete ===

Much has changed in our understanding of nutrition. White bread with margarine is no longer considered benign, because we now know that complex carbohydrates are like sugar and that partially hydrogenated vegatable oil is worse than saturated fat. Corn (maize) is not such a good crop to be growing. One should not even count all vegetable oils as the same thing; omega-3 and omega-6 fatty acids should be eaten in a proper ratio.
http://en.wikipedia.org/wiki/Healthy_eating_pyramid
http://www.hsph.harvard.edu/nutritionsource/pyramids.html
http://en.wikipedia.org/wiki/Essential_fatty_acid_interactions
http://en.wikipedia.org/wiki/Omega-3_fatty_acid
http://en.wikipedia.org/wiki/Omega-6_fatty_acid

[[User:AlbertCahalan|AlbertCahalan]] 15:16, 29 March 2008 (EDT)

== Livestock and poverty in Peru ==

Given that the theme of FF2 is "escape from poverty", you might be very interested in reading this research white paper from the [http://www.ilri.org/ International Livestock Research Institute] entitled [http://www.fao.org/ag/againfo/programmes/en/pplpi/docarc/wp39.pdf Dynamic Poverty Processes and the Role of Livestock in Peru]. It looks like Peru is going to have the largest number of XO laptops deployed in the near-term future, and so this paper might have some specific lessons worth incorporating in the lessons taught by FF2 (e.g. weighting of factors in resources, etc.). [[User:Cjl|Cjl]] 00:19, 30 March 2008 (EDT)
: It looks like the link above broke, I've fixed it, but you can also look for the title (and other interesting papers) on [http://www.fao.org/ag/againfo/programmes/en/pplpi/workingpapers.html this page]. [[User:Cjl|Cjl]] 14:50, 3 April 2008 (EDT)

I just added a link to the main page to a press release stating that Food Force is going to be turned into a children's book. [[User:Cjl|Cjl]]


== Suggestions ==

FFII is in beta -- please leave feedback about the game here! --[[User:Sj|Sj]]&nbsp;[[User talk:Sj|<font style="color:#f70; font-size:70%">talk</font>]] 19:01, 8 May 2009 (UTC)

* A tutorial, or pop-ups with tips, would be helpful for first-timers
We would be working on making the game more intuitive and adding some sort of an interaction module in the next release [[User:MohitTaneja|MohitTaneja]] 15:48, 16 May 2009 (UTC)

=== Add villagers ===
[[user:Mafe|Mafe]]'s niece wants virtual villagers, doesn't like the design!

Virtual villagers in the sense? Do you want them to be controlled by user. [[User:MohitTaneja|MohitTaneja]] 13:14, 17 June 2009 (UTC)

== Food Force 2 localization ==

It would be very valuable if you could generate a PO file for Food Force 2 so it can be submitted to the Sugar Pootle server and translated into more languages. If you have questions about how to do that leave a message on my talk page and I will try to connect you up with some assistance. [[User:Cjl|cjl]] 16:29, 2 September 2009 (UTC)

Latest revision as of 16:29, 2 September 2009

Speech

We are in the process of bringing a speech synthesis server to the XO. The work should hopefully get completed very soon. You might want to consider using the underlying speech synthesis server that will be installed on the XO for speech synthesis. This ways you will be able to cut down drastically on the audio files for speech that you might have wanted to store. Hemant goyal 22:04, 1 February 2008 (EST)

Seems like a very interesting idea to me. --Arjs 01:32, 2 February 2008 (EST)

About the original FF

data is obsolete

Much has changed in our understanding of nutrition. White bread with margarine is no longer considered benign, because we now know that complex carbohydrates are like sugar and that partially hydrogenated vegatable oil is worse than saturated fat. Corn (maize) is not such a good crop to be growing. One should not even count all vegetable oils as the same thing; omega-3 and omega-6 fatty acids should be eaten in a proper ratio.

http://en.wikipedia.org/wiki/Healthy_eating_pyramid
http://www.hsph.harvard.edu/nutritionsource/pyramids.html
http://en.wikipedia.org/wiki/Essential_fatty_acid_interactions
http://en.wikipedia.org/wiki/Omega-3_fatty_acid
http://en.wikipedia.org/wiki/Omega-6_fatty_acid

AlbertCahalan 15:16, 29 March 2008 (EDT)

Livestock and poverty in Peru

Given that the theme of FF2 is "escape from poverty", you might be very interested in reading this research white paper from the International Livestock Research Institute entitled Dynamic Poverty Processes and the Role of Livestock in Peru. It looks like Peru is going to have the largest number of XO laptops deployed in the near-term future, and so this paper might have some specific lessons worth incorporating in the lessons taught by FF2 (e.g. weighting of factors in resources, etc.). Cjl 00:19, 30 March 2008 (EDT)

It looks like the link above broke, I've fixed it, but you can also look for the title (and other interesting papers) on this page. Cjl 14:50, 3 April 2008 (EDT)

I just added a link to the main page to a press release stating that Food Force is going to be turned into a children's book. Cjl


Suggestions

FFII is in beta -- please leave feedback about the game here! --Sj talk 19:01, 8 May 2009 (UTC)

  • A tutorial, or pop-ups with tips, would be helpful for first-timers

We would be working on making the game more intuitive and adding some sort of an interaction module in the next release MohitTaneja 15:48, 16 May 2009 (UTC)

Add villagers

Mafe's niece wants virtual villagers, doesn't like the design!

Virtual villagers in the sense? Do you want them to be controlled by user. MohitTaneja 13:14, 17 June 2009 (UTC)

Food Force 2 localization

It would be very valuable if you could generate a PO file for Food Force 2 so it can be submitted to the Sugar Pootle server and translated into more languages. If you have questions about how to do that leave a message on my talk page and I will try to connect you up with some assistance. cjl 16:29, 2 September 2009 (UTC)