Talk:Activities: Difference between revisions

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(SimCity exit problem)
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The ePals link (http://www.epals.com/olpc/ePals-1.xo) is not working.
The ePals link (http://www.epals.com/olpc/ePals-1.xo) is not working.
--[[User:68.200.28.7|68.200.28.7]] 11:40, 22 December 2007 (EST)
--[[User:68.200.28.7|68.200.28.7]] 11:40, 22 December 2007 (EST)

: Odd... I tried the link once and got a file-not-found page (as I imagine you are describing), but when I tried it again a few minutes later, it found the file. I assume that the issue is either sporadic or that they fixed it. —[[User:Leejc|Joe]] 12:02, 22 December 2007 (EST)


== SimCity exit problem ==
== SimCity exit problem ==

Revision as of 17:02, 22 December 2007

localization

Should this table incorporate a column (or the notion) of localization? This would probably raise the awareness and put the developing community in a more 'global' mindset? --Xavi 18:46, 29 May 2007 (EDT)

Good point. --Jim 20:13, 29 May 2007 (EDT)

Core now denoted by c, and localization merged with status comments. we need simple templates for l10n status, from simplest to most complex. Sj talk
"core"???
There is now a 'temporal' category for core, bundled & extra activities (through the use of the {{OBX activity}}, so maybe just remove the 'C' and link to those categories? (BTW, the category names are not 'official' - thus the red link - I'm not sure what the name should actually be just 'core' or (probably better) 'core activities' (being a sub-cat of 'activities'). Xavi 11:51, 24 September 2007 (EDT)

Duplication in programming activities

develop and python (and GvR)

2x logo

and several "easy scripting for creating animations and simple games".

Things would be simpler if we focused our efforts. Homunq 20:44, 7 August 2007 (EDT)

Simpler, but not necessarily better. It's possible that we may see better results with several competing projects stealing ideas from each other than from trying to coordinate a large number of developers to create the ultimate "easy scripting environment". Activities to create animations and games may benefit most from multiple approaches, since there are many different types of animations and games. —Joe 11:09, 10 August 2007 (EDT)
It would seem that there are some activities that are inconsistently named Draw? Xavi 11:51, 24 September 2007 (EDT)

Latest build

Shouldn't that column be replaced by a 'First build' in which the activity appeared? It would be logical to assume that once it's in the build it will stay in it... (unless otherwise noted). Xavi 11:51, 24 September 2007 (EDT)

GCompris in Activities

All the .xo bundles I found have been registered in the GCompris activity page (reachable through the (still temporal) Category:Activity bundle for activities with bundles). Repeating their links in the Activities page may be a bit redundant; especially if they are not fully sugarized and being so many of them... maybe the description could be expanded a bit to mention some highlights (thus giving a better idea on the real 'size' of the the GCompris set of activities) instead of listing? Comments? --Xavi 14:40, 1 October 2007 (EDT)

I was unaware of the GCompris page. I changed the Activities page to just include a link. If you would like to add a good summary of the activities, that would be great. Mainly, we wanted to have the activities listed there because they have been set up correctly so that XO's can download and install them. - AlexL
Hmmm... wonder how many are unaware of the actual activity pages. (IOW, maybe we have a structural miscommunication)... Any ideas on how we may correct that? I mean, for me it was obvious that if you want further info or stuff about an activity (ie: source code or bundles)) you would head for the actual activity page)... Maybe we could add a link similar to the l10n resources but saying xo bundles?
BTW, I had been adding the POT/l10n stuff before the advent of the OBXes, and now I've removed it, but still noting the presence or absence. --Xavi 20:47, 1 October 2007 (EDT)

POT ?

I've no idea what this means, please explain or link it. -- Skierpage 20:31, 6 October 2007 (EDT)

Is it a Portable Object Template:
Files ending with .pot are kind of base translation files found in distributions, in PO file format.
?? -- Skierpage 20:53, 6 October 2007 (EDT)
Yes, it's part of the internationalization/localization system for each application. (see also Python internationalization tutorial)Joe 20:56, 6 October 2007 (EDT)
Perhaps this would be a good place to use Leejc Translate icons, instead of the current POT text icon. I especially like the last one, and I think its meaning would be clear if used in the Boxes on the activity pages. HoboPrimate 01:21, 7 October 2007 (EDT)
Thy wish is my command! Done! :)
If anybody has more suggestions about the OBX (non) icons, please do suggest or change them (I'm not personally gifted) as a matter of fact, I've been having ideas for many other OBXes but smacking a text icon most of the time just defeats the impact or worthiness... Volunteers?
Skierpage sorry about the confussion. I've edited the text so it just doesn't say 'POT NEEDED' (which out of context is not a perfect message ;)) --Xavi 09:51, 7 October 2007 (EDT)
That was quick! I've changed the icon, decreasing the canvas to 55px and uploaded it, so that it looks bigger, with less white space around. It may work better. HoboPrimate 11:12, 7 October 2007 (EDT)
Talk about quick! :) Thanks! Done! --Xavi 11:42, 7 October 2007 (EDT)
Yeah, I made the icons to the Sugar HIG standard (approximately the middle 9 squares of a 5x5 grid), which is probably too much padding for other uses, like on the website. —Joe 16:20, 7 October 2007 (EDT)

Install

Something should be said here about how to install.

I'm using joyride #64 on B4 hardware.

From the Browse activity, I click on the link. After the download completes, I get two options. Neither is clear, and neither seems to do anything. Nothing identifiable shows up in the journal, though I'm getting lots of random crud there from numerous activities. (I hope that is a bug, because it sure is awful.)

AlbertCahalan 19:20, 20 October 2007 (EDT)

Something a bit more descriptive than "I'm getting lots of random crud" could help us diagnose what is going on here. In any case, there should be a record of the download in the Journal and resuming from that download will both install and launch the activity. You could take a peek at /home/olpc/Activities before the download; after the download; and after the resume from Journal to see what is happening. If you are not getting the expected behavior, please file a bug in trac. --Walter 11:40, 21 October 2007 (EDT)


New activity project

There's a new activities process being discussed on the packaging project. To add an activity summary to this page, make a subpage at Activities/ACTIVITYNAME and use one of the appropriate templates:

 {{activity-summary}} for bundles that are functional and can be tested
 {{activity-pre-summary}} for those in design or only working on other platforms

and you may want to make a similar

 {{activity-idea-summary}} for ideas with a wikipage and description but no details

Sj talk 23:43, 25 November 2007 (EST)

ePals link not working

The ePals link (http://www.epals.com/olpc/ePals-1.xo) is not working. --68.200.28.7 11:40, 22 December 2007 (EST)

Odd... I tried the link once and got a file-not-found page (as I imagine you are describing), but when I tried it again a few minutes later, it found the file. I assume that the issue is either sporadic or that they fixed it. —Joe 12:02, 22 December 2007 (EST)

SimCity exit problem

SimCity takes up two activity "spots" and has an exit problem: you have to exit from within the exit menu. If you try to stop it from the Home view, the grayed-out circle in one of the Home app segments (I assume the game instantiation) stays resident and requires rebooting to shut down. --68.200.28.7 11:42, 22 December 2007 (EST)