Projects/Deducto: Difference between revisions
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This game successfully challenges the logical and deductive skills of children and makes them think differently thus building up their thinking and problem solving capabilities. |
This game successfully challenges the logical and deductive skills of children and makes them think differently thus building up their thinking and problem solving capabilities. |
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Naveen Aggarwal |
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Pankhuri Gupta |
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Vijay Majumdaar |
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NSIT, India |
Revision as of 01:47, 2 September 2008
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| width="65%" name="description, authors, static metadata"| Deducto : A logic game edit
not actively tested
Maintainers: Manu · License: unknown · Mime types:
| width="30%" name="versions, builds, locales"| Download v.0 ·
Tested in: (trac)
Translate: none ·
Key:
New activities should use the project-pre-summary template, including:
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simplename - a simple name for the activity: it should contain only lowercase letters, numbers, hyphens, underscores. Determines the name of some source files. packagename - the name used for project bundles; it should not contain spaces. It can be the same as simplename (best option) or a CamelCase version of it (some existing activities do this). license - the name of the license[s] your activity uses, with a link to its full text. status - from 0 to 6. 0:idea, 1:stub, 2:immature, 3:active development, 4:beta, 5:stable, 6:finishing touches version - the version number of the latest build. source-url - a raw url for the source repository . builds - latest builds in which the activity has been tested. l10n-url - url and title of a place to go to translate the activity. common options are {{pootle|xo_core}} and {{pootle|xo_bundled}}.
Deducto
Deducto is a symbol-based deductive reasoning puzzle.
It offers a 5*5 board filled with four different types of animated figures (symbols). There are 10 levels in the game. The symbols would be arranged in different patterns in each level. The player’s task is to identify these patterns with the help of various examples and counter examples available. Five correct answers in a row promotes the player to the next level. But each board identified incorrectly costs the player his efficiency.
This game successfully challenges the logical and deductive skills of children and makes them think differently thus building up their thinking and problem solving capabilities.