Magic Maze: Difference between revisions
Jump to navigation
Jump to search
(New page: {{Olpcboxtop|toptext=[[{{PAGENAME}}|Magic Maze]]}} {{ OBX activity |[[Image:]]|extra<!--|{{{text}}}--> }} {{ OBX source dev|projects/pippy-activity}} {{ OBX test |Pippy<...) |
No edit summary |
||
Line 7: | Line 7: | ||
<small>see more [[:Category:OBX templates|templates]] or [[OBX proposals|propose new]]</small> |
<small>see more [[:Category:OBX templates|templates]] or [[OBX proposals|propose new]]</small> |
||
{{Olpcboxbottom}} |
{{Olpcboxbottom}} |
||
== Description == |
|||
Magic Maze is a simple and low-tech monster-bashing maze game. It was originally inspired by playing Gauntlet II on the Atari ST. |
|||
== Conversion Notes == |
|||
* Make the "dead-monster-goo" green instead of red, to be more kid friendly. |
|||
** "is it blood? it's not! it is snot!" |
|||
* OLPC keymapping - gamepad keys for in-game play. |
|||
* Speed up fading in/out. |
|||
* Scaling support; Scale up graphics for the OLPC. |
|||
** Linear scaling done manually for sprites; slower but blocky and non-SGE. |
|||
* More command line options for OLPC integration;- volume, fullscreen, scaling etc. |
|||
* Activity wrapping in Sugar (icon, launcher, etc) |
Revision as of 12:52, 14 June 2008
see more templates or propose new |
Description
Magic Maze is a simple and low-tech monster-bashing maze game. It was originally inspired by playing Gauntlet II on the Atari ST.
Conversion Notes
* Make the "dead-monster-goo" green instead of red, to be more kid friendly.
- "is it blood? it's not! it is snot!"
* OLPC keymapping - gamepad keys for in-game play.
- Speed up fading in/out.
* Scaling support; Scale up graphics for the OLPC.
- Linear scaling done manually for sprites; slower but blocky and non-SGE.
- More command line options for OLPC integration;- volume, fullscreen, scaling etc.
- Activity wrapping in Sugar (icon, launcher, etc)