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A Game Jam is an [[Jams|OLPC Jam]] devoted towards producing computer games for the XO. Please see the [[Jams]] page for more information.
Attendees: please [http://www.acteva.com/booking.cfm?bevaid=134810 register online] to note you are coming; or use that [http://www.acteva.com/booking.cfm?bevaid=134810 form] to pay for registration if you've already sent in your other details.
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= What is the Game Jam? =
= Game Jam Resources =
* If you're coordinating (or thinking of coordinating) a Jam, see the [[How To Run A Jam]] cookbook.
* [[Game_Development#See_Also]] has some links. It would be great for someone to sort these out and add them here at some point so that future Game Jam participants will have handy resources to go to.


= List of Jams =
The OLPC Game Jam is a game design and programming event designed to encourage (simultaneously) experimentation and innovation in the game industry and kick off development of open-source games for the OLPC platform (the XO). A group of game developers will get together over a three-day period to make as many innovative games as possible for the laptop, which is being distributed to children in developing countries around the world. Our goal is not just some great games and experimentation for the XO Laptop but also to bring the unique constraints and output of this project to next years GDC Experimental Gameplay Workshop. Code will be released on SourceForge under the GNU General Public License so everyone can freely experiment with the source and games.


== Upcoming Jams ==
The first Game Jam will be run at Olin College in Needham, MA from June 8-10, 2007. Information at the event can be found at [http://hackronym.com/olpc/gamejam http://hackronym.com/olpc/gamejam].
* None scheduled, [[How To Run A Jam|start one]]!


== Past Jams ==
[[Image:Ds_psp_xo.jpg]]
* [[Game Jam Boston June 2007]]
* [[Game_Jam_Peru]], October 5-6, 2007
* [[Game Jam Brasil/2007 | Game Jam in Brazil November 2007]] (portuguese)
* [[Pittsburgh Game Jam]],November 16th-18 2007.
* [[Game Jam Kathmandu December 2007]] December 15 2007. Focused on training non-professional developers and educators how to develop learning activities for OLPC using [http://www.squeak.org Squeak].
**[[Game_Jam_Kathmandu_February_2008]], February 9, 2008
* [[Nordic_Game_Jam]], February 2008
*[[Game_Jam_Brasil/2008]], April 2008
*[[Game_Jam_Chicago]], August 8-10, 2008
*[[Physics_Jam|Physics Game Jam Boston]], August 29-31, 2008


View the rest of the teaser comic [http://hackronym.com/olpc/gamejam/comic/ here]! New panels will be added as the event draws closer.


[[Category:Jam]]
("Official events" are marked in bold below, but feel free to add your own - classrooms, blackboards, projectors, etc. are always available along with oscilloscopes, spectrum analyzers, other basic engineering equipment - hopefully we won't be using the impact tester though![[User:Mchua|Mchua]] 14:25, 3 June 2007 (EDT))
[[Category:Games]]

= Schedule =
== Friday: ==
* '''5-7pm - check-in, set-up computers, learn about developing for the XO'''
* 6:30pm - pygame tutorial (noah)
* '''7-7:30pm - introductions, kickoff, begin jamming'''
** round of introductions with the infamous barcamp cat-timer (mel)
** quick intro to the OLPC project (sj)
* '''7:30-9:30pm - dinner available'''

== Saturday: ==
* '''9-10am - breakfast available'''
* '''noon-2pm - lunch available'''
* '''12:30-1:15 - midway checkin; short updates from teams on progress, and a great chance to ask for help or extra hands.'''
* 2pm - pygame recap / python lesson (noah)
* '''6:30-8pm - dinner available'''
* 13:00-14:00 - intro/discussion to OLPC project (sj - move this to whenever is good for you)

== Sunday: ==
* '''9-10am - breakfast available'''
* '''noon-2pm - lunch available'''
* '''3:30-5pm - final presentations, judging, and wrap-up'''
* '''5:30pm - check-out'''

= Introduce yourselves! =

== Team Name ==
* Members & contact
* What you're planning to do at the Jam
* What do you need? (an artist? a writer? a teacher for feedback? music?)
* What can you give? (pygame advice? graphics tablet loans?)

== The Jordan Bros. ==
* Brian Jordan (bjordan at wesleyan(edu)), Eric Jordan (ewjordan at gmail(com)), Greg Jordan
* What you're planning to do at the Jam
** Make a game like those we played and loved when we were kids
* What do you need?
** 2d sprite artist
* What can you give? (pygame advice? graphics tablet loans?)
** Music / sound effects recording
** Physics help - contact Eric (email above)

== Team Kuku ==
* Julius Lucks (lucks at fas(harvard(edu))), Adrian DelMaestro (agdelma at (physics(harvard(edu)))), Sera Young (sly3 at cornell(edu))
* What you're planning to do at the Jam
** We are making a Number Munchers clone called [[Kuku|Kuku Anakula]] for the XO
* What do you need? (an artist? a writer? a teacher for feedback? music?)
** Our main objective for the jam is to figure out how to set up the game so that we can develop on our own machines, and have it run right away on the XO (for example, how to handle the XO resolution, etc.)
** We are also making a [[Kuku#Question.2FAnswer_Library|quiz engine]] that can take teacher quiz content and use it for questions and answers for the game. Anyone interested in using something like this should contact us so we can work on it together!
* What can you give?
** Python help
** Some sweet Swahili words

== Team Moonset ==
* Max Stafford, Gabriel Welch, Chris Barrett -(mstafford,gwelch,cbarrett) at moonsetstudios(com)
* What you're planning to do at the Jam
** We are going to write some quick games in Adobe Flash to see what the environment is like.
** See how far we can stretch Gnash and what it will and will not support from AS 2.0
** Create games that will consume XML documents so teachers can feed games questions and answers
* What do you need? (an artist? a writer? a teacher for feedback? music?)
** Any artwork that people want to loan us would be greatly appreciated as all three of us are programmers.
* What can you give? (pygame advice? graphics tablet loans?)
** Any assistance others may need with flash or perhaps flash interfaces if there is some way to incorporate them in Python.

== Team Noname ==
* David Ludwig (dludwig at pobox dot com)
* What you're planning to do at the Jam
** I'm thinking of coding a board game of some variety.
* What do you need? (an artist? a writer? a teacher for feedback? music?)
** artwork.
* What can you give? (pygame advice? graphics tablet loans?)
** I can provide advice on pygame.

== Team Orbus GameWorks ==
* Jeff Ward (jeff at orbusgameworks dot com)
* What you're planning to do at the Jam
** Programming something? MAybe something with mesh networking or possibly just something random.
* What do you need? (an artist? a writer? a teacher for feedback? music?)
** Much like everyone else, I'd like artwork.
* What can you give? (pygame advice? graphics tablet loans?)
** I can provide a sunny disposition and some programming knowledge, though I can't guarantee how useful that knowledge might be.

== Team VKL ==
* DJ Gallagher (daniel dot j dot gallagher at gmail dot com), Olin '07 and Kelcy Adamec, Olin '09
* What we're doing: Trying to get something off the ground using pygame, with which we have roughly zero experience. And playing with the cute widdle XO's.
* What we'll need: not sure yet. Maybe a graphic artist. Maybe just tons of feedback. Probably some help with pygame.
* What we have: varying amounts of experience in a random assortment of languages. I myself am quite experienced with IronPython GUI, somewhat less so with Tcl/Tk, and so forth. Kelcy is pretty good with A/V stuff and other things which I'll let her add.

== Minuteman Team ==
* Francis Gassert(fgassert at gmail dot com), Morgan Quirk(mquirk at gmail dot com), Karl Gibson, Nick Domenicali
* What you're planning to do at the Jam
** Developing a physics puzzle using python/pygame
* What do you need?
** Some art would be nice
* What can you give?
** Python/Pygame teaching/advice

= Planned projects and suggestions =

* Kuku Anakula ("Hungry Chicken") - Zanzibari Number Munchers clone (Team Kuku)
* Poblano - Python clone of the board game Abalone (Team VKL)
* <big>add your ideas here!</big>
** How about something mixing the mesh with [http://en.wikipedia.org/wiki/Tag_(game) tag-like] games? Or mixing chess (hex-boards, etc) with movement rules for the 'pieces' (the other players) potentially 'evolving' into other pieces as the player remains untagged. Penalties for being tagged, could involve some 'untagging' mechanism which involves solving a puzzle or other activities that free the player... --[[User:Xavi|Xavi]] 01:06, 3 June 2007 (EDT)
** Programming games? Much like Robo Rally or something similar, using mesh networking, it could be pretty nifty. (JeffW)
*: classification games. What kind of image is this? What kind of music? &c; and integration with system tags...

== Ride coordination ==

Post here if you need or can give a ride, or want to travel with others. Olin is in Needham, ~45 minutes from Cambridge by car, and ~1 hour by commuter rail and foot.

=== to/from the airport ===
: [[User:Sj|Sj]] [[User talk:Sj|<font color="fc9"><small>talk</small></font>]] - could use a ride from Cambridge early on Friday

=== to/from Kendall Square ===
==== Friday ====
: [[User:Coderanger|Coderanger]] -- coming from Kendall Friday afternoon, back that evening.
: [[User:Mchua|Mel]] [[User talk:Mel|<font color="fc9"><small>talk</small></font>]] - will be busing in early Friday morning, company welcome (7am [http://mbta.com/schedules_and_maps/bus/routes/?route=71&direction=O&timing=W&RedisplayTime=Redisplay+Time #71] to [http://mbta.com/schedules_and_maps/bus/routes/?route=59&direction=O&timing=W&RedisplayTime=Redisplay+Time #59] and walking to Olin, arrival ~9am)
: [[User:Ywwg|Ywwg]] [[User talk:Ywwg|<font color="fc9"><small>talk</small></font>]] - driving there after work, leaving around 4:15 (I may be a little late)

==== Sat/Sunday ====
: ...?

=== other ===
: [[User:DavidL|DavidL]] - I'll be driving in from Marlborough each day, and can provide rides to and from there. E-mail dludwig at pobox dot com if you're interested.

=== staying at/near Olin ===

Latest revision as of 19:42, 21 June 2009

A Game Jam is an OLPC Jam devoted towards producing computer games for the XO. Please see the Jams page for more information.

Game Jam Resources

  • If you're coordinating (or thinking of coordinating) a Jam, see the How To Run A Jam cookbook.
  • Game_Development#See_Also has some links. It would be great for someone to sort these out and add them here at some point so that future Game Jam participants will have handy resources to go to.

List of Jams

Upcoming Jams

Past Jams